Buccanyar

Buccanyar

released on Apr 20, 2023

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Buccanyar

released on Apr 20, 2023

The game consists of two major parts: a nautical mode in which you operate your own ship with AI cats (crew) and go on adventures, fighting other ships and sea monsters, and a port mode in which you customize your ship, replace crew, and cash in resources obtained in battle.


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A shallow and tedious experience. The idea of customizing ships and sending your creations off to battle the high seas sounded like a really fun concept but the issue ends up being that 90% of the game's encounters play exactly the same and offer very few times of variety.

It doesn't help that its very easy to just min-max your ship and your ship is given three seperate load outs that can be switches at any time. This means that they expected you to make one anti-ship, one anti-air, and one anti-sub load out. Theres no sense of experimentation with build types which pretty much defeats what I assumed was the biggest draw of Buccanyar.

The story makes some waves right at the end but the translation is rife with mistakes and errors so I found it very hard to keep engaged. If the translation was a bit better I'd almost recommended it to the morbidly curious.