released on Sep 26, 1986
Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business: To destroy forever the Curse of the Evil Count.
Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, if they don't find you first. Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapons or two along the way. But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch.
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CASTLEVANIA MARATHON- 1/22
The first Castlevania is one of the few NES games that I would say not only holds up alright today but is still actually fun even by modern standards and sensibilities.
The controls are super tight, the levels and bosses are all pretty well designed (apart from the fucking cruel corridor just before Death) and the music is outstanding.
Light years beyond anything else at the time. Still holds up beautifully to this day.
A very challenging platformer. Can get annoying at parts, but beating it did feel nice. Great soundtrack definitely helped.
I bought the Castlevania Anniversary Collection some time ago, and I decided to start with the game where it all began. I had a similar experience with Metroid, I didn't have a good experience but it was nice to see the beginning of Metroidvania games.
The movement and attacks are kind of clunky and combined with the knockback, harsh timings, and insta-death fall damage it makes for a suicidal thought-inducing time. The game is really hard but it feels like it's hard, not in a good way but because of bad design. The rest is whatever, the power-ups were alright I guess. The bosses were really boring, the strategy with most of them besides Dracula is just to spam your special ability. The music and graphics are nice, the music more so.
Bad game, wouldn't recommend it.