Combat

Combat

released on Sep 11, 1977

Combat

released on Sep 11, 1977

Combat is an early video game by Atari, Inc. for the Atari 2600. It was based on two earlier black-and-white coin-operated arcade games produced by Atari. Combat had color graphics and numerous gameplay variations. The 27 game modes featured a variety of different combat scenarios, including tanks, biplanes, and jet fighters. The tank games had interesting options such as bouncing munitions ("Tank-Pong") and invisibility. The biplane and jet games also allowed for variation, such as multiple planes per player and an inventive game with a squadron of planes versus one giant bomber.


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For the game that comes with the Atari 2600, it's a great way to showcase the real appeal of the system both then and now ngl. The best moments from this console come from the simplicity of the games combined with the social aspect of playing the games with a friend. Combat absolutely fills that role quite well, as the games within are simple and easy to understand (shoot each other) and the selectable game modes and maps provide enough variety to keep things interesting for a long time. While the standard tank mode is fun enough, there's a surprising amount of fun to be had in the tank-pong mode, where bullets ricochet off of walls allowing for insane trick shots, or the sneakiness that comes from Invisible tank, where the only time a tank is visible is when it's firing a shot, allowing for extra strategy as you try to estimate where you and your opponent are (and yet neither player is always perfectly on-the-mark thanks to the stiff controls both players have to deal with). The plane modes are kinda lame tho. If you've never done it before, I'd highly suggest getting a homie, throwin on some music in the background, and just playing Atari games with them while talkin about whatever. That shits always a good time. I'm honestly surprised that this is the pack-in game instead of a safer pick like Pong, but I guess they probably did that to differentiate themselves from the plenty of already-existing dedicated pong machines at the time. Can't say it's one of the best Atari games due to the fact that it's basically useless to the solitary gamers out there, but it's a damn good statement of intent for the 2600.

Combat 1977 | Atari
emulador Pc

1-interacción: 6.4
2-mundo/apartado artístico: 7
3-concepto: 7
4-puesta en escena: 6.4
5-narración: -
6-sonido/apartado sonoro: 6.2
7-jugabilidad: 5
8-historia: -
9-duración/ritmo: 6.7
10-impacto: 6.7

7
7
6.7
6.7
6.4
6.4

40.2/60pts

67 promedio

Yes, this is just a compilation of 1v1 games to play with another person, two of which is pretty much identical in layout.

But this being a launch title for the Atari 2600, I was more fascinated by how the cartridge itself works directly with the hardware. Game selection wasn't made through a menu screen, but programmed onto the cartridge and controlled by analog switches on the front of the console. It's this "reverse arcade board" design for integrating video gaming into households that actually blows me away, for a time in the late 70s evolving from simple toys to a more interactive medium. This goes for other 2600 titles of course, but this being one of the earliest. It's pretty ingenious.

Also, I have no idea why they have inverted flight stick controls for the biplanes, but standard controls for the jets.

Played (with a friend) as part of Atari 50.

Honestly? Not bad, for a 2600 game. Obviously your enjoyment of this is entirely predicated on finding someone who will play an Atari 2600 launch title with you (thanks, @saturday), but the tank game is perfectly competent. Bare-bones, yes, but it plays better than the 2022 Quadratank also in this collection (which probably says more about Quadratank than anything, but still). Plane games aren't as good, but they're still kinda novel for a couple minutes I guess. Really nothing here if you're trying to play it solo, though.

how do you rate Combat? I sincerely have no clue how the fuck you'd even rate this game, so I'm gonna play it safe and go straight down the middle

Very simple with clunky controls, but it works.