Control: The Foundation

Control: The Foundation

released on Mar 26, 2020

Control: The Foundation

released on Mar 26, 2020

An expansion for Control

The Foundation Expansion includes new story content and side missions as well as new weapons and mods inspired by the Oldest House's mysterious origins.


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Expands on the mysteries of the main story in a fascinating way but similarly delivers no real satisfying answers and sorta just ends on the same "I stopped the threat, yay" final beat that the main story did. Control is a game whose world is the real star and I appreciated the expansion of that lore. The astral bleed in particular is a really cool environment, but it's hard not to feel a bit fatigued as you fight through it.

decent addition to the base game. mostly expands on the mystery of the astral plane and the board, which i wasn't really interested in but it kept me hooked enough to finish it. i'm not a cave guy and think they're boring as hell so this change in environment is a negative for me. the expansion of types of mods you can get is cool i guess, though there were like 2 that i actually used and found useful. mods like "getting hit by a certain damage type to refill your ammo" are total junk, maybe that should've just been scrapped. also i dunno why they didn't just fold the new mods into the main game? they're not particularly game changing or overpowered, it's not like dodging to refund ammo would've made a drastic difference in efficiency. if i wasn't playing the ultimate edition and had the option to buy this DLC, i definitely wouldn't.

A great expansion that not only provides more fun gameplay, but also expands the world and story of Control in exciting ways. I'm more excited than ever for a sequel to delve further into the conflict brought up with this DLC, and even just during this expansion, learning more about the FBC's past and how they first found The Oldest House was exciting. Definitely worth playing if you liked the base game.

It’s literally just 3-4 more hours of Control. New abilities are pretty boring, and there’s nothing really remarkable, but with your endgame build the combat is fun. The change of scenery is nice at least. Extra story stuff for those interested. That one Hiss node you can only melee was a bit unintuitive.

While inoffensive, the gameplay did nothing for me that the base game hadn't already thoroughly explored. The world building was interesting and narrative was okay, but if it didn't feel like it ties into what the sequel might explore then it would be fairly skippable.

Essa DLC é mais um passatempo pra curtir a jogabilidade do jogo do que um conteúdo relevante pra história. Amplia muito pouco e deixa ainda mais confuso, embora isso não seja necessariamente um problema. O level design consegue ser legal, mesmo com uma curta duração. No fim, o resultado é minimamente interessante.