Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
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Death Must Die is Vampire Survivors meets Diablo 2 meets Hades and that is as potent a combination as it sounds. I was instantly hooked but quickly fell off due to a feeling of stagnation in progression. I really struggled to get past the 10 minute mark with the vast majority of my runs which resulted in me running the first bit over and over again. Since there’s only 1 map and maybe a half dozen boons per god, I quickly felt like I had seen most of what the game had to offer in its current state. Sadly, I found the personalities and dialogue of the gods to be much lacking in comparison to what Hades set forth as the standard. Let's face it, Supergiant is hard to compete with but, since the game mimics that style so heavily, it’s basically begging to draw the comparison. Very much looking forward to checking this out after it’s fleshed out into a full release because it definitely showed potential.
Played this for about 3 hours before deciding I was done with it. The game really doesn't have any of the visual flair that something like Vampire Survivors does or the speed. I did not care for the auto attack and active attacking in a game like this feels antithetical towards why I'm playing it. The art direction is so unfocused while obviously riffing on Hades to the point that generic knight man was the only one of the three characters I played that I thought looked good. Also wtf is with the Assassin lady talking like she's in a chatroom? Idk but I never vibed with it too much.
The presentation for this game is great. Really reminiscent of Hades with the different gods sometime paying you a visit when you level up. The pixel art visuals ar also stunning. Sadly the game lacks a lot of content. There's currently only one level and I'd argue that most characters play the same.