Disgaea 2: Cursed Memories

released on Feb 23, 2006

Disgaea 2: Cursed Memories is a tactical role-playing game and the sequel to Disgaea: Hour of Darkness. It was re-released for the PlayStation Portable as Disgaea 2 Portable in Japan and as Disgaea 2: Dark Hero Days in North America and Europe. Fifteen years ago, a powerful Overlord by the name of Zenon appeared in Veldime and cursed its human population. Since then, all its inhabitants have become demons and are to remain that way if the curse was not broken. However, a young man named Adell was the only human unaffected by the curse. Wanting to save his family and return them back to their true form, Adell decides to seek out Overlord Zenon and defeat him. The gameplay in Disgaea 2 builds directly upon that of Disgaea: Hour of Darkness; players control a party of characters to do battle on a 3D isometric grid map.


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Really fun, prob the most hours I've put into a tactics game.

Really like the writing and gameplay, but it's sooooooooooo grindy

The peak of the Disgaea series.


Gameplay a lot better, story sucks most the time tho

A very fast step up from D1 in terms of gameplay and general quality of life. The item world no longer has that issue of screwing you over randomly, new mechanics introduced will be seen throughout most the franchise going forward, and a post game that feels more in line with what to expect going forward. All these improvements have to have a downside, and it does: The cast of 2 just isn't the cast of 1.

I love D2's cast, Rozalin is one of my favourite characters in the series period, but Adell isn't as fun a protagonist as Laharal, the siblings aren't amazing standouts, Axel completely ruins the point I'm making I love Axel so much, and Etna being apart of the main cast feels like they realised this exact issue at some point. Also theres a frog.

2 is still a great entry in the series, but it felt like some steps forward came with some steps back, thankfully alot more steps was done in the right direction.

This game shaped me as a kid, planted the seeds for my love of games that have 'numbers go big' as a selling point, as well as JRPGs as a whole. And unlike the first game, has genuienly aged very well.