Reviews from

in the past


Disgaea is Disgaea. It's all the same. grind until you're bored. Good characters this go around, before the series really started to accrue cringe

Really fun, prob the most hours I've put into a tactics game.

The peak of the Disgaea series.


A very fast step up from D1 in terms of gameplay and general quality of life. The item world no longer has that issue of screwing you over randomly, new mechanics introduced will be seen throughout most the franchise going forward, and a post game that feels more in line with what to expect going forward. All these improvements have to have a downside, and it does: The cast of 2 just isn't the cast of 1.

I love D2's cast, Rozalin is one of my favourite characters in the series period, but Adell isn't as fun a protagonist as Laharal, the siblings aren't amazing standouts, Axel completely ruins the point I'm making I love Axel so much, and Etna being apart of the main cast feels like they realised this exact issue at some point. Also theres a frog.

2 is still a great entry in the series, but it felt like some steps forward came with some steps back, thankfully alot more steps was done in the right direction.


Mechanically similar to the original, with slightly better graphics and a MUCH fairer bonus system this suffers from Rozalin and Adell just not being as fun as Laharl, Etna and Flonne.


Trop de bons souvenirs et probablement aussi parce que c'est mon premier Disgaea

Disgaea 2 is something of a mixed bag as a sequel to one of my favorite games. The main story is considerably weaker to me, although as time has gone on the characters have grown on me at least. The main thing this game has over the first is greatly expanded secondary and post game content which was a major weakness of Hour of Darkness. This game actually gives you reason to want to reach the 9999 mark and has tons of interesting bonus bosses and side areas such as the Land of Carnage. It also contains numerous mechanical updates which are probably for the best but does have the unintended side effect of making the early game a fair deal more annoying and complicating aspects that you didn't have to think hard about in Hour. I'll fully admit nostalgia does kind of push Hour over the edge for me in comparison to this game, but on purely objective merits it's still a great game that I can spend a lot of time with and it's a high recommend from me if you enjoy the series.

Disgaea 2: Cursed Memories came as a massive disappointment. Beyond providing a few minor but helpful QoL updates to its combat, it tries to capture the previous game's iconoclasm to no avail, while regressing to generic character archetypes and jokes that went nowhere.

ODORE OROKAMONO DOMO SATSURIKU NO KYOUEN NI
HANABIRA MAICHIRASU HODO
RINNE NO YORU WO KAZARU KANBI NA HANAZONO
EMONO SASOTTE KURUWASERU TSUMI NA BARA

Disgaea follows a pretty familiar formula - the core plot is not too complicated, but maxing everything out and beating all the side content is a bottomless pit of grinding / item worlding. It's a good mindless game if you want to fill some time and enjoy 'number go up' without needing to think too hard. All the systems are good and enjoyable, but unless you have 100's of hours to sink into it, you'll only get a little taste

Really like the writing and gameplay, but it's sooooooooooo grindy

Gameplay a lot better, story sucks most the time tho

This game shaped me as a kid, planted the seeds for my love of games that have 'numbers go big' as a selling point, as well as JRPGs as a whole. And unlike the first game, has genuienly aged very well.

En caso de retomarlo, jugaré a la versión de PC.

I started out really loving this game, with its cute colourful graphics and characters, and its fun addictive strategy combat.

And then I was just worn down by the utterly monotonous grind. Never finished it.

I actually thought the plot and characters were amusing enough. But Disgaea is the game that promotes the kind of grindiness I hate.