Enduro Racer

Enduro Racer

released on May 18, 1987

Enduro Racer

released on May 18, 1987

A port of Enduro Racer

In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade your bike. There are various different terrain for you to race on including desert beach and dirt tracks plus a number of things to slow you down or even knock you off of your bike all together. The main idea is to find the best route through each level to shave off valuable seconds in order to over take more cars and bikes. The Japanese version of the game has more Tracks than the European and US versions have. Among them is a snow track which is one of the hardest tracks in the game, because there is a lot of stones on the thin road.


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fuck yeah i endured the HELL out of that race. surprisingly not very punishing by old video game standards. the only bullshit course is probably the last one but you can tank damage and be fine by that point. Also played the Japanese version. Apparently it's better. Never played the US/EU one so idc

It has a good sense of speed and colorful graphics, but the only a few levels which also repeat, and there's no depth to the gameplay.

At first I thought "Oh it's Excite Bike at home" but the more I played the more its depth showed. Yeah it repeats its 5 courses for the back half, but what matters is going fast and feeling good. The message at the end of the game was sweet too, a cute reward for your efforts in what may be the first approachable Master System game I've played.

Think excitebike but isometric, your goal is to reach the finish line in 60 seconds for each of the 10 races. Avoid obstacles and other drivers, and gain points for how many drivers you passed. You can then use those points between races to upgrade various parts of your bike. Pretty solid for a master system game with a surprising amount of depth, but I wish each race was a unique location; you sadly get repeats once you're halfway done.