Final Fantasy III

Final Fantasy III

released on Apr 27, 1990

Final Fantasy III

released on Apr 27, 1990

Final Fantasy III is the third FF game for the Famicom. The turn-based battle engine has been improved: if the enemy is defeated, the next character will automatically switch to another enemy, and not hit the air, like in the previous two games. The game itself is, like the previous games, a top-down RPG where your characters travel in the overworld, sometimes entering cities and dungeons to buy equipment, rest and fight random encounters and bosses with turn-based combat. Final Fantasy III also introduces various series staples, such as the Job system and the Moogle species.


Also in series

Final Fantasy V
Final Fantasy V
Final Fantasy: Mystic Quest
Final Fantasy: Mystic Quest
Final Fantasy IV
Final Fantasy IV
Final Fantasy II
Final Fantasy II
Final Fantasy
Final Fantasy

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Yup. In many ways this is way better than the DS remake. And I know I'm not the only one on this.
A shame we didn't get the WonderSwan 2D remake, but the Pixel Remaster is still an amazing funny experience.

I absolutely love the idea of the job system, but it is implemented in a way that I can't stand. You are constantly forced by the game's design to change classes making the early game more of a puzzle as to what party combination the game wants you to have for this specific section than a proper RPG like in FF1.

Couple that with the somewhat rough dungeon design, throwing hordes of spongy enemies at your face and then asking you to fight the boss with no healing or saving in between and this makes for at best a pretty boring experience, and at worse, a pretty annoying one.

games ok but it does not click for me like it does for others it seems. good customization and cloud of darkness has good art illustrations

I knew playing this game after playing FFV would have a negative impact, and it did to an extent, but I did end up enjoying this game, probably even a little more than I thought I would.

Clearly a prototype for FFV in almost every way (from the job system and combat/ to the story and characters) it was clear that they were starting to get on the right path but not quite there yet. Still there's plenty to enjoy here. Even though the job system can't compare with V, it's still fun and I'd take it over whatever the heck that was in II. They do attempt a story here, and while it's basic, it's an improvement over FF1. Cid is back, and is a goat as always.

The music might be the least memorable for me out of any FF game I've played yet so that's a bummer.

There are a couple of frustrating sections in the game (the splitting up enemies can eat my fucking ass), but overall it's a fun game, and I'm glad I played it.

I'm really excited to get into IV and VI next, as I hear these are the games. It'll be interesting to see how they hold up.

Super cute!
Sort of an expanded version of FFI, Keeps the customizable characters and more light-hearted story, but makes the characters and set pieces more memorable, especially adding many iconic series staples like summons, the job system, DRAGOONS, and more.
The final dungeon is a little much of a spike in terms of damage sponge bosses but it was manageable after some work, not enough to ruin the rest of the game for me.

5 does classes better. Lack of individual characterization is lame. I get this is where FF identity started to coalesce but I just don't care for the game much