Godzilla: Kaijuu Daikessen

Godzilla: Kaijuu Daikessen

released on Dec 09, 1994

Godzilla: Kaijuu Daikessen

released on Dec 09, 1994

A 2D fighting game for the Super Famicom. It was the sequel to Godzilla: Battle Legends, and the second Godzilla game released for the Super Famicom platform, the other being Super Godzilla. In the game, players select from one of eight different monsters from the Godzilla movies and battle in a variety of locations. The game was released in Japan only. According to Nintendo Power, the game was planned to be released in North America in April 1995 under the title Godzilla: Destroy All Monsters. However, it was never released.


Also in series

Godzilla: Archipelago Shock
Godzilla: Archipelago Shock
Godzilla: Kaijuu no Daishingeki
Godzilla: Kaijuu no Daishingeki
Godzilla: Doki-doki Kaijuu-tou!!
Godzilla: Doki-doki Kaijuu-tou!!
Godzilla
Godzilla
Godzilla
Godzilla

Released on

Genres


More Info on IGDB


Reviews View More

Basically a port of the PC-Engine game with slightly worse everything. About half the characters, less responsive controls, annoyingly difficult single-player, farty music, much less TLC. Just play the other one.

The definitive kaijuu fighting game on the Snes. A small yet diverse cast of characters. It is slow and moves can take a while to come out, but what do you expect from a game where giant monsters battle eachother. If your a Godzilla fan, then you owe it to yourself to check it out, its better than godzilla games we got over here in NA.

A simple fighting game that, like many others at that time, tries to emulate what Street Fighter did... and it does it pretty good! I am not that good with fighting games so I am more oblivious to the technical side of them, but the fights felt good and the characters responsive. And of course, this is a game for Godzilla fans, like me, the sprites are beautiful, the music and backgrounds are the same as the movies, and even the menus look like straight out of the screen. Only thing is that the game is very short and has only eight monsters to choose from, but for what it is, is very good!


One last thing I want a word with whoever coded Mothra like, damn what did they feed her to make her so fast and her hitboxes so brutal...