Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.
Set between the events of Half-Life and Half-Life 2, Alyx Vance and her father Eli mount an early resistance to the Combine's brutal occupation of Earth.
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Absurdly well-detailed; easily the centerpiece of any VR demonstration.
Unfortunately I had nothing but problems with my VR setup, so I only got so far into the game. I eventually just wanted to get through the story, so I cheated like hell.
I still didn't finish it.
Best VR game yet, and a real step forward in combining physics and motion controls as something cohesive. Less freedom than Boneworks but much less glitchiness too!
As a shooter I would say it's my favourite campaign since Titanfall 2; basically ten hours or so of setpieces and plenty of memorable moments that'll stay with me for a long time. It's also the best looking game I've seen in VR, with surprisingly good performance.
Shelving 1/11. Played on Quest 2 via AirLink. Might come back to elaborate if I finish the game.
Very impressive VR experience. The environments, the sound design, VR specific mechanics (gravity gun, 3D puzzles, grenades, magizine loading) are all fantastic.
The gameplay itself is not nearly as impressive in my opionin and is elevated by the VR experience. Granted this is my first Half Life game, but I found myself wondering if it would have been received anywhere near as positively if it released for PC and consoles as a standard FPS. Again, amazing experience but I've had better VR specific experiences in Beat Saber and Superhot.