Hyrule Warriors: Age Of Calamity

Hyrule Warriors: Age Of Calamity

released on Nov 19, 2020

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Hyrule Warriors: Age Of Calamity

released on Nov 19, 2020

See Hyrule 100 years before the Legend of Zelda: Breath of the Wild game and experience the events of the Great Calamity.

Join the struggle that brought Hyrule to its knees. Learn more about Zelda, the four Champions, the King of Hyrule and more through dramatic cutscenes as they try to save the kingdom from Calamity. The Hyrule Warriors: Age of Calamity game is the only way to see firsthand what happened 100 years ago.

Battle hordes of Hyrule’s most formidable foes. From barbaric Bokoblins to towering Lynels, menacing monsters have emerged in droves. In addition to Link and Zelda, take control of characters like the four Champions and a young Impa. Use their distinct abilities to carve through hundreds of enemies to save Hyrule from the impending Calamity.


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It took me a while to warm up to this one. At first, I thought it paled in comparison to the Hyrule Warriors before it. However, I've grown to appreciate it for what it is and enjoy it, even if I like the first slightly better.

It feels like for everything this game does better than Hyrule Warriors, it comes with a drawback:

Characters are more unique with their own gimmicks making them more fun to play, but there's also characters that range from less fun to downright horrendous to play.
The addition of perfect dodging adds a huge layer of fun to combat and mastery over it, but the game also removes pretty much all of the strategy of the battlefield.
Enemies are more varied, but they're all monsters you've already, fought hundreds of times in Breath of the Wild, adding to the feeling of repetition.
Smaller enemies will now sometimes group up to attack you, which is cool, but they also take much more time to kill, which is less satisfying when having to juggle them for ages.

Finally, combat just felt a bit snappier in Hyrule Warriors, and I'm not sure if that's due to an engine change or the framerate being lower (which I didn't have as much of a problem with as others but it also wasn't amazing).

Overall though, I would say this is a worthy successor to Hyrule Warriors despite my issues. It still offers hours of grinding and side stuff to do just like the first, and the roster of characters is impressive considering they all pull from only one Zelda game. I also didn't mind the story as much as others, while it still has that melodramatic tone that makes me not like BoTW's story, the time travel elements don't ruin it for me. I think the game does a decent job of showing how things would have played out if Terrako had not shown up, and seeing an alternate timeline of the characters banding together to stop the Calamity was fun to see.

One last thing: I made a quick tier list of characters in the game, ranked by how much fun they are to play:

https://ibb.co/mTNTdt3

I'll probably be going back to this game, I'll likely update it once I play some of the characters I haven't unlocked yet.


I had a lot of fun with it!! Mipha and Impa were the MVPs. I wish that I liked how more of the characters felt to play and there were more enemy types but I really liked getting more cutscenes in this world. You get to know Zelda more in this game! AOC fleshed out BOTW wonderfully for me.


Bought this game for the story and not the gameplay but then ended up loving the gameplay but hated the story.


Ich verstehe die Wertungen zu diesem Spiel nicht. Die Story ist langweilig und in den Konversationen sprechen die Personen oft aneinander vorbei. Als würden 2 Gespräche gleichzeitig stattfinden. Massenschlachten kommen hier auch nicht wirklich zum tragen, da vermisst man den "Warriors" Part sehr schnell. Wer die Vergangenheit von Breath of the Wild erkunden will, bekommt hier zumindest ein paar happen Story, aber wer ein Muso bzw. Warriors Game erwartet, wird enttäuscht. ( Da hilft auch die nutzlose Hubmap nicht, die man auch komplett ignorieren und dennoch das Spiel mit Leichtigkeit durchspielen kann.)