Magic Knight Rayearth

Magic Knight Rayearth

released on Dec 31, 1995
by Tomy

Magic Knight Rayearth

released on Dec 31, 1995
by Tomy

This game is based on the anime and manga by manga artists CLAMP.


Released on

Genres

RPG


More Info on IGDB


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Game Review - originally written by (wraith)

This is game is the standard-issue Dragon Quest Clone with Magic Knight Rayearth wrapped around it. You may recognize MKR as an anime, an SNES game, and a Saturn game put out by Working Designs on the Eastern side of the Pacific. It's pretty standard, as far as Dragon Quest Clones go. You play one, you've played them all. Of course, this game adds some flavor to the mixture by using a very loose and humorous plot along with memorable characters. All in all, this is as decent a game as any.

RPG bem simples baseado no Anime Guerreiras Mágicas de Rayearth.
Lucy, Marine e Anne são separadas por um portal mágico e devem cada uma encontrar seu caminho de volta. A jogabilidade é simples, apenas seguir caminho, ocasionalmente conversar com NPCs, rir das palhaçadas que fazem e lutar contra monstros de encontros aleatórios.

Na parte de level up, ele funciona que nem maioria dos RPG, quanto mais luta, mais forte se fica, e níveis de vida e magia ficam maiores, uma diferença é como se recupera energia, não existem comidas ou poções, você se cura andando, e é bom aprender bem a usar esse esquema antes que o chefe da fase chegue e te pegue despreparado e te deite com um tapa, aconteceu comigo kkkk

No mais, a nível de Game Boy, é um jogo que faz um bom trabalho, sem requerer muito do jogador. Tem versões traduzidas e com suporte para cores, experimente se puder.

Clearly a lot of care went in to this conversion, and the charm of MKR has definitely made its way onto the Game Boy. Played the opening hour and enjoyed the fan translation; made it to the first boss and got instantly wiped, so I guess a certain amount of grinding is involved. Simple to a fault maybe but you can’t escape the cuteness.

Coming in as a huge fan of the anime, this game somewhat succeeded on that end. The main theme is very well "Game Boy-ified" and the character art is very nice. Some of the voice lines are cool even though they sound a little jumbled, but hey it's a Game Boy game so it's not that big of a deal.

However. The gameplay is so so barebones I don't even know who this game was made for. Maybe young girls who didn't play any video games ever? It's more primitive and simple then Dragon Quest which came out over 8 years before this. Really un fun to play.

That's a huge negative that the few positives, like the cute and funny dialogue, don't balance it out. Huge disappointment of a game especially with that great box art.

So this was a surprise, this game finally got a fan translation. For those who don't know this originally had an unfinished one over 2 decades ago, was really shocked to see this finally get one. I love Magic Knight Rayearth, it's in my top 3 Anime ever made. So to see this get fan translated got me excited. Though don't expect really anything from the game.

This is a very simple RPG like so simple you only have two attacks and no items outside of keys for Fuu's story. You start with picking from one of the three girl's adventure as they get sucked into the painting and you have to get them all out of their own world to reunite. It kind of reminds me of that one part of the anime where they all got seperated in that Fountain.

This game like the Game Gear game is more of a non canon what if scenario then being based off an event from the Manga or Anime, though the game still gives you a few screens of text for the context of the story of the series. This seems to take place around after they got the Escudo as they have their swords by this point.

It's a shame it's all basic though, I like the dialogue but the game itself is so basic that it's impossible to recommend it to anyone that isn't a diehard MKR fan. Now I'll give more slack then the Super Famicom game which was made by the same developer in the same year because at least this is a Game Boy game. But this was also 1995, for the record backloggd has the date wrong, this came out June 2nd 1995.

That's not to say there isn't criticism to be had as there is little enemy variety which is kind of baffling considering the game is 2 hours long. Still you could do worse and it's expect for a handheld like this. I do think the dialogue carries the game a lot if I'm being honest. It's just nice to see the girls again after so long I've seen the Anime. It also won't be frustrating as I only died once and that was because of bad luck.

The game is nothing too special but the portraits look nice and this game has really good SGB borders. There's a total of 5 of them just for this game which is really cool to me personally. I'm kind of surprised on the animation for the girls' attack animation, they are more smooth then I thought they would be. The music also is quite good and some of it would later be used in the Super Famicom game. I like how they also try to simulate Mokona's "pu pu!" noise.

Yeah in some ways it's a shame that it's another nothing special game for the series that you could argue is bad but I'm still glad I got to try it. Will I ever replay it? No, probably not unless it was for a specific reason. Thank you for the translators for making this playable for more fans of the series! Hoping someday the 2nd Game Gear game will get this treatment.

Very simple and barebones game. I don't understand how this could be launched near the end of 1995.