Master of Weapon

Master of Weapon

released on May 01, 1989
by KID

,

Taito

Master of Weapon

released on May 01, 1989
by KID

,

Taito

An entire week of nuclear war on Earth destroys its global environment. The survivors of the war gather their strength and resources in an attempt to bring Earth back to the way it was. Using a super computer called God System, the survivors start their first step in rebuilding Earth by having the God System create machines capable cleaning and reconstructing much of what has been lost from the war. However, without warning, a mysterious mutant entity known as "N" takes over the God System; creating three strange guardian statues based on Greek mythological figures, N manipulates the God System's machines and programs in order to attack mankind. The survivors create an artificial human called Yukiwo – built to harness perfect dexterity and strength – as well as a super-powered jet for him to pilot in order to reclaim Earth from N.


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Eu já joguei shmup com música fraquinha, mas esse é o primeiro com música ruim, ruim, ruim. Se nem a música se salva, já dá para imaginar o resto do game...

... Ok, pra ser justo, tem umas brincadeiras com a escala dos inimigos terrenos legais. Pronto, não dá para dizer que não tento ver o lado bom das coisas.

A mechanical precursor to the later Rayforce series. Its handful of neat ideas are held back by the game's confusing sideways scrolling, poor visual clarity on enemy bullets, and enemies that are WAY too spongey. Only really recommendable to existing Rayforce fans who want to see the chaotic remnants the series was built on.