Meet Mick and Mack - the coolest kids in McDonaldland. Now that Hamburglar has run off with Ronald's magic bag, the M. C. Kids need your help to find him. You'll need to move pretty fast to dodge creatures like Goferit and I. Psycho, solve tricky puzzles and explore the secret levels of McDonaldland. If you're going to help the M.C.Kids track down Hamburglar, you're going to have to make some totally fresh moves of your own. Oh yeah - once you've figured out how to play this game right side up - try it upside down!


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this is the last time i go to mcdunkis they put fucking ghost in burger

McDonald's Treasure Land Adventure was not the first advergame made for McDonald's. There were two other games before it, one made for the Famicom that I will probably get around to playing eventually and this game, M.C. Kids. However, this was this first McDonald's game I heard about as I watched the AVGN video on M.C. Kids many years ago. I had pretty much forgotten about it until McDonald's released Grimace's Birthday for the Game Boy. All of a sudden memories came back to me and I took interest in playing this and the other advergames released for McDonald's over the years.

Instead of some random aliens being the villian, our antagonist is the Hamburgular who stole Ronald's magic bag. Instead of going to look for the bag himself, Ronald, being the selfish clown he is, decides its a good idea to let two children go on a dangerous journey to retrieve it. Those two children being, the M.C. Kids.

Compared to other platformers, it is fairly unique in the sense of how you progress through the game. In each level, you will be tasked with finding all of the cards of Ronald's pals in order to move onto the next world alongside just beating the level. It may not be the most ideal as far as design goes, but its different enough in that its not "just another Mario clone."

With that being said, its a decent platfomer and most of the cards are fairly easy to find even if you have to backtrack a little to get them sometimes. Difficulty-wise, it was definitely harder than Treasure Land Adventure but not as difficult as the majority of the NES library. There were a few annoying cards to get but overall it wasn't too bad. The final boss on the other hand has a weird limit that was both confusing as it was infurating.

The biggest glaring flaw the game has is that in order to beat the final boss, you need to reach the farthest right side of the goal in as many levels as you can. The fewer times you do this, the less ammo you will have against the final boss. You run out of blocks, you don't get them back. It's like if you needed to reach the top of the flag pole every time you beat a level in Mario if you want a chance at defeating Bowser. It's the dumbest design choice I've seen in a video game and it makes what was a fun platformer a worse expirence.

Besides how horribly designed the final boss was, I mostly had fun with the game. I don't know if I'd ever play it again though. Overall, I'd say M.C. Kids is a game worth playing at least once, especially if you're into those weird advergames.

mcdonalds bring back mc kids i love this game mcdonalds i will eat more fries if you bring this back

For a licensed game of the time, it's pretty fine.

Delicioso! Eu sonho com a trilha sonora desse jogo até hoje (e eu o joguei há uns 30 anos atrás).
Realmente muito divertido. E desafiador em alguns momentos. Principalmente se você é do tipo que quer completar 100% do jogo.

Maaan I remember having this game for some reason and I couldn't stand it.