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Out of all the One Piece games that have been released since I got into the series, this was the one I was least interested in getting for a few reasons. It is yet another Musou game and unlike the other games in the series, it only covers a few of the major arcs instead of the entire story. Since there was absolutely no way I would willingly pay the full $60 to play this, I decided to wait until it was cheap enough to be worth purchasing. It may not be the best Pirate Warriors entry or One Piece game, but there was still enough to make the $20 I decided to spend on playing this worth it.
The most noteworthy thing to mention is this game got a complete visual overhaul. One thing that always peeved me when I played through the other 3 games is that they all looked the same. Not only does it look different but the visuals are quite pretty too. The extra detail added complemented by the new graphical overhaul make most of the stages look almost identical to how they look in the show. Some of the characters also received updates to their moveset which was a breath of fresh air as the other 3 games pretty much reused the same moveset for each character. These were changes that had to be made at some point and they were handled beautifully. However, there are other changes that prevent this from being the definitive Pirate Warriors game.
One Piece Pirate Warriors 1 & 3 each covered most of if not all of the story. This game only has Alabasta, Enies Lobby, Marineford, Dressrosa, Whole Cake Island, and Wano which has an original story since the arc wasn't even close to being finished in either the anime or manga. It is a major step back from those two games in terms of recapping the story for fans and newcomers to One Piece. Even though the roster adds some of the new characters introduced in the most recent arcs & some other characters that could have been added in other entries like Kidd and Hawkins, there are a good amount of cuts. The most notable cuts being Garp, Moria, Eneru, and Kuma. All of whom I don't think should have been cut.
Even with some of the bad choices they took with this game, it was still an enjoyable experience which is why I rated it a 3.5/5. If you've played one or all of the other games and want a slightly different Musou then I could still recommend playing it but not at full price. For those new to the Pirate Warriors games or One Piece in general, it's better than the first two games, but in terms of story & content Pirate Warriors 3 is the way to go.
One Piece Pirate Warriors 3 was the first game in the Pirate Warriors series and the first Musou I played. Initially, I was somewhat excited about it as I had gotten into watching & reading the series a short while before the game was released and because it covered pretty much the whole story. A few months after it came out, I was able to purchase a copy. Even though I was somewhat hyped for the game, that wasn't enough because I would drop the game after getting to Arlong Park due to my inability to commit to finishing games and because I got bored of it rather quickly. Well, I completed the main log & the dream log and all I can say is that it is the best out of the Pirate Warriors series.
As I previously mentioned, the game covers just about everything up to Dressrosa. Unlike the first two, every location from every major arc is in this game each with slightly more detailed maps than the last entry. Since Dressrosa was incomplete at the time this game was released in Japan, Dressrosa has an original story. It's a good way of adding an original plot similar to what Pirate Warriors 2 did with its story and adding the location without having to wait for the manga & anime to finish the arc. Personally, I'd rather they go the full Pirate Warriors 2 route until the series ends, but them doing this every 3 arcs or so is serviceable.
In terms of gameplay, its just like the other games. If you've played any kind of Musou game, you know exactly what you're getting. The only differences are the new locations and characters.
The newcomers added are all welcome additions that were either NPCs in previous games such as Lucci & Moria or brand new characters like Fujitora, Sabo, and Doflamingo. They even threw in Shanks who was every bit as fun to use as I expected. From what I can tell there were no cuts from Pirate Warriors 2 so I can respect them for keeping every previous playable character in.
One Piece Pirate Warriors 3 once again improves upon the first two Pirate Warriors games making it the definitive Musou adventure for Luffy & crew. One Piece & Musou fans won't want to miss this one.
An N64 game that I haven't had sitting in my backlog for almost or over a decade? Shocking! Despite that, I have wanted to play both this & Mystical Ninja Starring Goemon ever since I was going through my N64 collecting craze. During the months of scouring flea markets, thrift stores, and eBay, for one reason or another, I was never able to get my hands on either game. I found & beat a copy of Mystical Ninja a few years ago and eventually got this game soon after, but I didn't get around to completing it until recently. I didn't enjoy it quite as much as Mystical Ninja, but there is still a lot to like about Goemon's second N64 adventure.
While Mystical Ninja was more of a 3d Zelda-like game, Goemon's Great Adventure is a 2D platformer with the only thing that both games have in common being that they share the same 4 playable characters each with a unique gimmick. need to progress. The story in this one is not nearly as ridiculous as Mystical Ninja but you still get that classic Goemon goofiness.
There are a lot of positive things to say about this game. The graphics were pretty for its time and it felt great to play. It also does a great job of making each character useful since some levels will require you to utilize their different abilities like Goemon's chain pipe, Yae's & Sasuke's ability to swim underwater, or Ebisumaru's megaphone that creates small platforms. Exploring the towns and doing the various quests scattered throughout them was enjoyable and made the game feel more lively. Impact makes a return meaning you can still do those awesome mech fights just like in Mystical Ninja. Lastly, this game has co-op which I believe most 2D platformers did not have at the time. I played it all by myself, but I would have loved to play this with friends too.
It isn't perfect though and there is a reason it doesn't have a higher score. The biggest reason for this being the difficulty. While It is a good thing that the game is more difficult since Mystical Ninja was a bit too easy, it is also a bit too unforgiving at times. If you don't find any golden cats or purchase armor, you only have three hits until you lose a life. Not only that, but something TyphoonSwell mentions in his review is that there are a handful of enemies with annoying gimmicks. It was something I kept in mind as I played because I died countless times because of them, especially towards the end. The mech fights drag on a bit more than they did in Mystical Ninja if I remember correctly. I was never good at them but even with my lack of skill, I don't remember them being as long as they were here.
Goemon's Great Adventure is an underrated N64 classic that desperately needs more attention. The difficulty might be a little bs at times, but the fun & fast platforming, local co-op, and the wacky charm the Mystical Ninja series has makes it a game worth playing.
Link to TyphoonSwell's review: https://backloggd.com/u/TyphoonSwell/review/1074941/