Ninja Gaiden Shadow

Ninja Gaiden Shadow

released on Jan 09, 1992

Ninja Gaiden Shadow

released on Jan 09, 1992

When a madman threatens to take over the entire world, our beloved hero Ryu must travel the globe to get to New York. Once he gets there, there are hazards and enemies hiding in each and every nook and cranny. If you think the "Big Apple" is dangerous in real life, you'll be amazed at the depths of evil employed by the big-city villains in this escapade. You'll have to hack, slash, and kick your way through the streets and all the way to one of the most dangerous bosses in videogame history. Another installment in the ongoing Ninja Gaiden series, Ninja Gaiden Shadow boasts intense graphics, a great storyline, and smooth gameplay. The world could really use a hero, and if you've got the skills and know-how, you could be it.


Also in series

Ninja Gaiden: Dragon Sword
Ninja Gaiden: Dragon Sword
Ninja Gaiden Sigma
Ninja Gaiden Sigma
Ninja Gaiden
Ninja Gaiden
Ninja Gaiden
Ninja Gaiden
Ninja Ryuukenden III: Yomi no Hakobune
Ninja Ryuukenden III: Yomi no Hakobune

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Genuinamente una experiencia más que sólida para la gameboy pese a su cortisima duración y sentirse muy pequeño si lo comparas con la trilogía original, pero todo eso lo compensa que un solido diseño de nivel, una buena curva de aprendizaje que no depende del ensayo y error, buenos jefes y una más que competente presentación tanto visual como sonora. Si no fuera por detalles como el desperdicio de una mejor exploración en los niveles, la nula variedad en el combate o que ciertos enemigos llegan a ser molestos y no en el buen sentido, fácilmente lo hubiera puesto por encima de la trilogía original.

the game plays pretty well but the overall slower pace of the game is a little disappointing when all the other ninja gaiden games were able to retain the fast pace of the original
its more polished than the GG Ninja gaiden but id say that version is still lightly better

Este juego me sorprendió bastante, no me esperaba esa sensación de determinación y de ánimos cuando lo jugué por primera vez, gracias a su gameplay sencillo y música de las GOD, no te espamean enemigos, los jefes tienen sus patrones con sus puntos débiles bien diseñados es un excelente juego cortito que vale muchísimo la pena.

I was honestly incredibly pleasantly surprised playing through this, it didn't feel so much like a "retro" game and more like it was made in the current day with a retro style.

The difficulty was incredibly fair, the controls were rock solid, the pixel art was REALLY good for the gameboy, the music is some of the best I've heard from the system... I just had a really good time with it!

My main complaint with it is the final boss being way too hard, and the checkpoint for dying to him not being on the boss itself, but otherwise... pretty good!

I've heard this is based on Shadow of the Ninja, but I have not played that game, so I can't make comparisons there. As a Ninja Gaiden fan however, this made for an interesting playthrough. I think this is even easier than the Master System game, hilariously enough - I made it to the final form of the final boss in a single credit, which really does not feel like it should be possible in a game with the Ninja Gaiden branding. But regardless of the lack of difficulty present here, I do think this is fun to play. It's got a good variety of enemy encounters and level hazards, and the music can be pretty great. The grappling hook is a curious feature, though it can be a bit cumbersome to use in a pinch. Overall however, this game is solid enough for playing through in a sitting.