Panzer Bandit

Panzer Bandit

released on Aug 07, 1997

Panzer Bandit

released on Aug 07, 1997

An evil robotic army invades city after city and nothing seems to stop them, that is until fighting hero Kou and his band of heroes decide to put the hurt on the invading forces and set off in a quest to liberate each city and finally destroy their flying robotic whale HQ.


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Terminado em co op, conseguimos terminar na 4º run, meio que deu para perceber rápido como não levar muito dano, o jogo foi fácil e não oferece nenhum tipo de conteúdo adicional após terminar, nem se quer uma dificuldade mais elevada, entretanto tem uma ótima trilha sonora, abertura animada, e sprites lindos.

Would be better if it had more normal enemies, but it's satisfying pull off a 20 or 30 hits combo, and the bosses are good. If it gets a translation patch eventually i will probably revisit it

pretty solid beat-em up with the only two major problems being theres very little enemy variety and the games way too easy

As much as I kinda like this game MAN not only does it need a Translation, But needs shit loads of fixes and other shit
especially from what I've tried from it's cousin on the saturn.

very high energy low budget title. there isn't much unique content, the enemy encounters are just whatever spaghetti, but the game feel really elevates my enjoyment of this game. it feels really good to just spam 20 fireballs enemies (or other players lol) can't retaliate against, or jump installing a ground dash through the prolonged hitstop of a dash normal to circumvent the games lack of prejump frames. speaking of which, although that specific technique while very difficult and essentially frame perfect, it only exists because of the only thing i do find annoying about this game; it's massive buffer window, on top of negative edge lasting like around 15 frames. this leads to you all the time accidentally performing the same move twice in a row, randomly jumping/dashing, etc. but i'm willing to take that trade off for sweatlord jump cancels.