Paradox Soul

Paradox Soul

released on Feb 09, 2018

Paradox Soul

released on Feb 09, 2018

Paradox Soul is a chilling fight for exploration and survival; a medroidvania pixel action-shooter hybrid!


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A low-budget Metroid clone with worse graphics and worse music. Features probably the most unintuitive mini-map I've seen in the genre. And the combat is boring af, with very annoying enemies, whose attacks are often nigh-impossible to avoid. I made it to the first boss, who spawned these little bugs or something that were constantly sliding across the floor and hitting me. You gotta crouch just to shoot them, and they're very fast, and you're in a small room with no place to dodge, and you can't jump from the crouching position, so you just keep getting hit. And you only have 4 health-points. I suspect the devs knew how hard the game is because on each death you just resurrect in the same room with full health.

This isn't the worst game I've ever played, but I really didn't feel like investing more time into it to find out whether it gets better. I was not enjoying the game from the very first minutes.

Full Review + Trophy Review and Tips Below (Easy Platinum)

Played on PS VITA. Pixel action shooter where you progress through the maze of doors to find upgrades and beat bosses. Simple but fun. Really not much else to say, I'm sure there is a story ... you've got robots and dogs that attack you. There is cover mechanic which is useful and yeah, it's a video game.

Trophies
Difficulty: 2/10
Time: 60 Minutes
Trophy Guide: Not needed
Trophy List Score: 6/10

Simple list, you pretty much have to get to door 33 and on the way you'll pick up all the trophies you need from upgrades, killing certain enemies and bosses. Take a look at a quick video if you need it.

Happy Trophy Hunting!

Someone told me that this was a decent low-cost metroidvania, so I launched it and...

Published by Ratalaika. God damn it. It's exactly as bad as that makes you think it is if you've ever played a Ratalaika game.

Might be worth a look to see the most pathetically bad excuse for an in-game map I've ever seen. It's impressively bad.