Rastan

Rastan

released on Mar 01, 1987

Rastan

released on Mar 01, 1987

Rastan is a fantasy-themed side-scrolling action game originally released for the arcades in 1987. The controls of Rastan consist of an eight-way joystick and two buttons for attacking and jumping. Using the joystick in combination with either button, the player can determine the height of Rastan's jumps and the direction in which he swings his weapon. The game uses a health gauge system along with limited lives, although certain obstacles will instantly kill Rastan regardless of how much health he has left.


Also in series

Barbarian
Barbarian
Warrior Blade: Rastan Saga Episode III
Warrior Blade: Rastan Saga Episode III
Rastan Saga II
Rastan Saga II

Released on

Genres


More Info on IGDB


Reviews View More

I wasn't going to review but this could really be great if it wasn't for the way the controls were the platforming was terrible jumping in this game was a pain in the ass.

for NESiCAxLive

that face when the Hemp Derived Cannabinoids Produced With Accordance To The 2018 Farm Bill gummies start hitting and you're playing this shit with at least one centisecond of input lag because the 720p lcd display in the cab takes an analog video signal (JVS(VGA)) and not digital video. (this shit is why people use framemeisters/OSSCs/retrotinks/etc, things like this are measurable.)

on the other hand i do appreciate squenix allowing what is basically their arcade division to keep these older works working in cabinets, what with that endangered species that is the public arcade. but i'd rather be playing an absolute slapper like Rainbow Islands: The Story of Bubble Bobble 2 instead!!!! i'm also still not sure about the games as a service model hitting the arcades as well, even if it means i get to play a weird port of my beloved Densha De Go! 2.

The gameplay is pretty simplistic, but it all comes together decently.

I liked this game a lot, its got cool action and badass music. The bosses are definitely janky though, I seemed to cheese the final boss and only needed to hit it a few times.

Graphically and audio-wise the game does the job you'd expect with the Spectrum, the 128k version has a nice tune that plays all the way through. The problem lies with 1) its controls (the keyboard mappings without the benefit of redefining are ludicrous) and 2) the bug at the end of level 3-2, rendering the game impassable without poking its memory. I can only imagine the reviewers at the time didn't get too far into it, otherwise it might not have received the high scores it did.

Status: 19,750 points. Poked at the end to progress to the boss.

Oh, so that's what that 'Volgarr the Viking' game was on about.