Return of the Invaders

Return of the Invaders

released on Dec 31, 1985
by Taito

Return of the Invaders

released on Dec 31, 1985
by Taito

The player must use a 2-way joystick to direct a cannon (this time, referred to as "Xerovy") across the bottom of the screen while using a single button to fire shots up at formations of descending invaders (this time, the regular invaders are referred to as "Flector", and the new "deflector" and "master" ones are referred to as "Legard" and "Zicon" respectively); the shields (or "barricades") are also referred to as "Xero-Guards", and the lights in them will change colour from blue to yellow to red, as they are hit, before blowing out and exploding. From the third stage onwards they will also occasionally move and try to block your shots - also, the UFOs that occasionally fly over the formations will also occasionally be carrying a powerup (the blue "Gazel", the yellow "Goral", and the red "Gowl"), which (if you do not shoot the UFO dead-centre) will fall down onto the Xerovy, and bestow its powers upon it, altering its appearance in the process. Also, if there are three or more "Zicon" left for the end of any stage, it will invoke a new "Challenging Stage" (as they fly up to the top of the screen, transform into one of three different "Mother Ships" and fly around above you while sending out eight types of "bonus" invaders).


Also in series

Space Invaders '95: The Attack of Lunar Loonies
Space Invaders '95: The Attack of Lunar Loonies
Space Invaders DX
Space Invaders DX
Majestic Twelve: The Space Invaders Part IV
Majestic Twelve: The Space Invaders Part IV
Space Invaders II
Space Invaders II
Deluxe Space Invaders
Deluxe Space Invaders

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The curse of becoming iconic is that you perpetually live with the expectations of your own legend. The first Space Invaders was so impactful because video games were still in their infancy at the time and nothing else played like it. Seven years of progress have made this sequel less impactful than its predecessor, but it's still a really good game. It adds robust graphics, maintains good sound effects, and mixes the classic gameplay with some Galaga flavor.

Como que alguém erra a mão em Space Invaders, mano? Parece um clone do clássico que não pode usar o design tradicional e carismático dos aliens, mas não, é uma sequência oficial. Que loucura.