Saint Seiya: Ougon Densetsu

Saint Seiya: Ougon Densetsu

released on Nov 08, 1987

Saint Seiya: Ougon Densetsu

released on Nov 08, 1987

Saint Seiya: Ougon Densetsu is an RPG based around the anime and manga series known as Saint Seiya. It was developed and published by Bandai in 1987 for the Famicom. The story of the game draws heavily from the first story arc of the series, from the beginning of the story to the fight with the Gold Saints. The game remains faithful to the original story while introducing some original elements. When the game came out, the story line was in the middle of the Gold Saints story arc. As a result, the last boss of the game is an original character. The actual final fight of the Gold Saints arc was carried over into this game's sequel, Saint Seiya: Ougon Densetsu Kanketsu Hen. The gameplay mixes side scrolling action scenes to transport the character from place to place where he may have to jump over obstacles and fight basic enemies, with a turn based combat system against bosses and other significant battles. In order to be successful at these turn based battles, the player must distribute his power, or Cosmos, to various attributes before each attack. Failure to do so typically results in no damage dealt to the opponent, and a lot of damage received. When Life is lost, the main character can be revived, but if all Cosmos is lost, then the game is over.


Also in series

Saint Seiya: Ougon Densetsu - Kanketsu-hen
Saint Seiya: Ougon Densetsu - Kanketsu-hen

Released on

Genres

RPG


More Info on IGDB


Reviews View More

This game is a love it or hate it scenario. The turn-based combat is great, but the beat 'em up sections feel like, well, an NES game. Really worth playing if you don't get easily angry.

Game Review - originally written by Spinner 8

Umm, this is an RPG, I guess? It's hard to tell, really. The game here is the French version of the Japanese Saint Seiya game. It's also very confusing, since it seems to follow the anime's plotline exactly, which means anyone who doesn't already KNOW the plotline is totally lost. It's got crappy platform elements, where you punch people, and then it's got the menu-based combat, where you charge up various stats, or something, based on how much cosmos you have, which I have no idea how to replenish. So yeah this game is weird.

Somehow manages to be worse than the Dragon Ball game released around the same time. You constantly lose health points, for some reason. Ironically, at one point in the game you are at the hospital, yet your health points keep depleting. You can literally die while being treated at the hospital.

french version on NES
les chevaliers du zodiaque: La legende d'or