Samorost 2

released on Dec 08, 2005

Samorost2, the sequel to free browser based game Samorost1 is a short point-and-click adventure in which you must help out a little space gnome as he searches for his dog, which has been taken away by aliens.


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It's alright. A little too much pixel peeping and nonsensical puzzle solutions for my taste.

I only encountered one bug (the mosquito that you grab getting stuck in place if timed wrong), but it wasn't too difficult to work around.

This one seemed to lack a lot of the atmosphere of the first in favor of more bodily humor. Not bad, just not as interesting as I was hoping after Samorost 1.


Samorost 2 is, I believe, the earliest Amanita game you can get on Steam, since the ones before it, including its predecessor, Samorost, were all flash games. It's a point-n'-click adventure that follows a space gnome searching for his dog.

It's okay, but there's not much reason to play this anymore in a world where Machinarium and Botanicula exist. It's simpler, with puzzles mostly existing within single screens, shorter, and not as charming. But it's an alright way to spend a couple of hours.


A visually impressive and neat looking game that was completely and I mean completely unfun to play. You wander around, click on random stuff that's hard to find in the environment and wonder what the hell you're supposed to do. As a game it doesn't work even a little bit.


It's a competent little point and click adventure game. Some alright puzzles, but also the game didn't really telegraph well what you could all interact with, so that made some puzzles pretty dumb.
Also there was one visual thing near the end of the game that was very out of place and made me a little uncomfortable for some reason.
Anyways, it's a charming little game, but it's also extremely short.


Estranho e bonito como tudo da Amanita Design.