Scum aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.


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Lol this is truly slop. Absolute worst in the genre of walking sims with guns and zombies.

Muita gente odeia o quão detalhado esse jogo é.
Mas pra mim o problema é que após achar umas armas, equipamento, um carro e uma cabana de madeira, não sobra nada pra fazer.

Just cant enjoy it, I wish I could enjoy games like Dayz and Rust, yet there just so hard to enjoy when all you do is walk.

A game so fucking awful it made every other game in the genre unpalatable to me (except Fallout 76 for some reason). The games claim to fame is that it has meters for quite literally everything involving the human body and it turns out there's a good reason over-designed byzantine bullshit in games isn't more common. If you care about that sort of thing go to medical school, at least then you'll get paid handsomely for your effort and won't have to carefully manage the fingerless glove meter.

I played this with a friend years ago and I said out loud "I am not having fun" multiple times. I cannot think of a bigger mark against any piece of media.

Personalmente no me atrapó ni me gustó, así que aunque jugué bastante poco ni siquiera quise probarlo más tiempo para darle una oportunidad.

Le jeu est très dur, mal optimisé, ignoble pour retrouver ses copains, mais je vois un potentiel. Je dois absolument y rejouer. Jeu de survie dans un monde post apo de zombies, très nerveux, avec pleins de trucs a gerer et une tres grande map