Shadow Warrior

Shadow Warrior

released on Sep 26, 2013

Shadow Warrior

released on Sep 26, 2013

Shadow Warrior is a bold reimagining of the 3D Realms' cult classic shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm in an exhilarating and visually stunning transformation of the classic first-person shooter.


Also in series

Shadow Warrior 3
Shadow Warrior 3
Shadow Warrior 2
Shadow Warrior 2
Wanton Destruction
Wanton Destruction
Twin Dragon
Twin Dragon
Shadow Warrior
Shadow Warrior

Released on

Genres


More Info on IGDB


Reviews View More

Honestly, I'm feeling somewhat drained from playing this game, much like my experience with Doom yesterday. The constant search for keys to unlock doors and the repetitive combat, where I ended up relying mostly on a sword, have left me feeling weary. Additionally, the lack of variety in enemies, especially the absence of mini-bosses or other challenges, contributes to the monotony.

And don't even get me started on the mobs in the final stage – what's up with that?

The only aspect that I find truly enjoyable is the witty banter and humor exchanged between Lo Wang and Hoji. Their interactions add a refreshing touch to an otherwise lackluster experience. Surprisingly, when the story takes a more serious turn, it actually becomes less engaging, further dampening my enthusiasm for the game.

Weaboo-redneck cousin of DOOM

Got about 3 hours in before calling it quits. It didn't hook me with the characters, the gameplay, or the level design.

I tried to like this game, but playing through it felt more like a chore than being fun. It plays similar to DOOM 2016 but it's worse. Dialogue is a bit annoying at times but it was ok overall. Levels were fine but the some of the enemies were annoying with some of the most insane range. I'm certain some of them have the distance of ICBMs. The katana didn't feel particularly amazing to use even with upgrades which was kind of disappointing.

I just ended up getting bored playing through the game but I think part of that is down to it feeling a bit dated overall with a story that didn't interest me.