Capcom presents a fresh and original undersea exploration game, filled with unique visual and audio experiences for you to discover. The land has slowly but steadily been covered with ice, forcing mankind to take refuge in the ocean. Even the sea cannot protect them forever. The ice overtakes the undersea home of a lone aquanaut, forcing an unplanned journey of exploration and discovery. Take control and follow a mysterious mechanical creature ever deeper... Could there be others still living on so far beneath the surface? Manage your oxygen reserves as you make your way through this magnificent underwater world teeming with life. Maintain your suit's pressure resistance as you proceed deeper into the ruins of past civilizations. This hauntingly beautiful aquascape is truly the final frontier for this intrepid last aquanaut. We hope you'll enjoy this incredible adventure — the result of Capcom's signature creativity and design.
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Если бы меня спросили, стоит ли поиграть в нее, то я отвечу, что стоит.
This has as much clarity of artistic vision as any game of similar scale I’ve played. And the overlapping systems governing traversal and survival create an interesting set of looming risks and vital rewards. It all makes for a very deliberate type of play. The sheer movement embodies more interesting trade-offs than basic movement almost ever does. You can slowly walk along the ocean floor. You can jump in a low arc. You can grip and climb walls (with its own stamina meter.) And you can amplify your ability to move around the environment by using oxygen like at jet pack. This comes at the cost of using oxygen more rapidly than you would otherwise. Oxygen, it turns out, is pretty vital to your survival. And using the compressed oxygen to jet around makes travel faster and even allows you to reach places you couldn’t otherwise, but it comes with the additional risk that you’ll go too fast and land too hard—cracking or destroying one of your precious oxygen tanks. There is also a pressure gauge which keeps track of your current depth. This is critical because the suit you wear specifies a maximum depth beyond which you can barely survive for any amount of time. Too much time below the max depth line and your suit cracks and all oxygen is lost. So dive here but no further (or if you have to descend below then be quick about it at least.) All these trade-offs provides a sense of freedom and choice within some very significant and thematically coherent constraints. And beyond all those intricately interlocking mechanics, the subtly mysterious— almost wordless —world which the designers have lovingly crafted is pure magic.
Always thinking about taking another dive.
Definitely give this game a shot if you’re one of those who enjoy these kind of special games with a certain touch. We used to get a lot of them in the past. You know who you are ;)
Ps. You’re not required to do anything extra for the other ending. Just redoing the last fight in a certain way. It took me over 13 hours to get almost everything. In terms of achievements, I’m at around 85% with the ones missed dying a certain way or killing enemies with different weapons.
Uma, duas e mil estrelinhas dou para o movimento em si, que, além de muito bem conduzido em relação ao macro, também é uma delícia no micro, os controles uma maravilha - você controla seu peixonautinha em todos os eixo com a mesma facilidade que um profissional de Rocket League, e o jogo recompensa proatividade mecânica com boas janelas de oportunidade para quem quiser ousar um pouco no boost - o negócio tem que ser muito bem encaixado dentro do loop do jogo pra você querer usar sem parar mesmo com ele custando HP. A única coisa que senti falta foram mais desafios para quem tivesse vontade de empurrar esse sistema ao máximo.
A direção de arte é linda, original, e muito evocativa de uma qualidade meditativa e solene do oceano, por mais que durante sua jornada ele seja uma fonte de angústia e perigo - o jogo sabe bem te colocar no papel de um visitante, às vezes violento, e comunica perfeitamente este tom através da trilha sonora e da direção artística. A ambientação está aí pra brigar com as melhores que o mercado pode oferecer.
Honestamente, esse jogo é a quintessencial jóia escondida: ótimo de jogar, cheio de alma, barato, lindo, e ainda assim quase ninguém jogou ou sequer ouviu falar.