Skylar & Plux: Adventure on Clover Island

Skylar & Plux: Adventure on Clover Island

released on May 19, 2017

Skylar & Plux: Adventure on Clover Island

released on May 19, 2017

"Skylar & Plux: Adventure on Clover Island is a passionate revival of the legendary 3D platformer genre with classic gameplay, playful gadgets, and a lighthearted story set in a gorgeous, colorful world reminiscent of our childhood adventures. Go on an action-packed adventure, collect gadgets helping you explore a beautiful paradise and save it from destruction. It’s up to Skylar Lynxe, our nimble and courageous heroine, and Plux Owlsley, the trusty sidekick, to prevent the villainous CRT from conquering their newfound home and turning it into a wasteland. Traverse the tropical beaches, volcanic caverns, snowy mountain tops, and merciless desert of Clover Island. Fight an army of CRT’s minions, and find powerful upgrades expanding your abilities. Explore the island with the freedom-boosting Jetpack and uncover its mysterious past with the puzzling Time Orb. Are CRT’s turret bots giving you trouble? Grab their missiles and send them back, turn their gatling fire against them and send his minions flying with the powerful Magnetic Glove!"


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A completely serviceable mascot 3D platformer, similar in many ways to other "x & x" - type games, though in what feels like a broadly more generic take. While I think the controls, level construction & challenge relative to the length are all pretty solid and without a lot of flaws in my eyes, the biggest sin this game commits is just not really being memorable or engaging on it's own merits. It helps that it is so short, almost like a very professional demo reel or starter project, but pretty much nothing about the design or characters drew me in on their own. It's technically "Skylar & Plux & Bob", since even though Skylar fills in for the Jak stand-in of silent protag with chatty partner, her robo gauntlet seems to act as the other end of punctual counter that Clank filled (so kind of a "we tried every aspect" approach), so this kind of grabbag approach leads to why the game feels so formulaic and bland. If these core mechanics were put underneath something a lot more visually creative or innovative, I'd probably really love it, but as it stands this is just extremely okay.

Jak n Daxter but kinda shit. Movement and controls are alright but level design failed to impress.

Commenti:
- Niente di originale
- Banale
- Per fortuna dura pochissimo

Completed with 100% of trophies earned. A short and fairly enjoyable take on the Ratchet & Clank-style of 3D plaformer, though with combat wholly-melee based rather than having any ranged weapons. The game doesn't have the same charm and polish as the Ratchet series and I don't think that this would have sustained a longer game, but it gets the basics right and makes good use of collectibles to reward exploration, being generally neither too well-hidden nor too obvious.

Skylar & Plux is a short 3D platformer that tries to capture that PS2 era vibe. Even if it's only about an hour and a half long, it still offers some fun gameplay and solid level design. It's also kind of cool to be the first one to review this game on this site lol.

Gameplay:
In this game, you take control of Skylar: a silent anthropomorphic cat person with a small but solid moveset. The controls feel really smooth. There's a jetpack which can be used to hover, high jump, and long jump. There's a limited time-slowing to use for slowing fast moving platformers. There's this magnetic glove thing which can be used for a variety of things. And of course, it wouldn't be a Ratchet & Clank inspired platformer without a grappling hook. All of these factors mixed with the good level design make for some really fun gameplay.

Skylar & Plux has three levels plus the hub and the final boss. As I mentioned, they have some good design and are just the right length. There's both platforming to be done and puzzles to be solved. There's also both hidden and not-so-hidden cages to find and unlock around the levels which reward the player with increased health. There are still a few moments where the design is iffy though, but it's only some very minor issues.

Story and Characters:
Skylar & Plux has a very lighthearted story that isn't really interesting at all. It does at least work well for the game's length. But still, I didn't find myself caring for the game's characters or their world at all. The writing is also really bad. There's a lot of banter between the companion character, Plux, and the main villain, CRT. There's a lot of attempts at humor in the dialogue and it's almost always pretty cringeworthy. At least the voice acting is alright.

Sound and Visuals:
The music is pretty standard but the sound design is pretty nice for the most part. The cutscenes were oddly loud for some reason, though that might just be because they don't abide by the volume adjustments in the settings. Still, I'd count it as a flaw either way.

The visuals are really good. The cutscenes are done through these well-drawn and mostly still images. The character design is pretty good for the most part. The environments are especially awesome and were probably one of my favorite parts of the game. However, the character models for the two mains are pretty bad. I'm no 3D modeling expert, but the faces on the models are ugly. They just look nothing like they do in the cutscenes and official art.

Conclusion:
As I mentioned at the beginning, Skylar & Plux is a short but fun time. Even with its flaws, I'd still say it's worth checking out. If you're a Jak & Daxter or Ratchet & Clank or, heck, a 3D platformer fan, I'd recommend getting this game if you ever find it on sale for cheap.