Star Trek: Tactical Assault

Star Trek: Tactical Assault

released on Oct 26, 2006

Star Trek: Tactical Assault

released on Oct 26, 2006

Star Trek: Tactical Assault is a real-time spaceship combat game for 1 or 2 players, featuring a wide array of authentic Star Trek races, ships, and weaponry from the universe of the original Star Trek series. Players take command of powerful Federation and Klingon warships and must outthink and out duel their opponents in order to succeed. Play through either the Federation or Klingon campaigns in single-player mode or go head-to-head against a friend in wireless multiplayer action.


Also in series

Star Trek: Conquest
Star Trek: Conquest
Star Trek: Legacy
Star Trek: Legacy
Star Trek: Encounters
Star Trek: Encounters
Star Trek: Shattered Universe
Star Trek: Shattered Universe
Star Trek: Starfleet Command III
Star Trek: Starfleet Command III

Released on

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More Info on IGDB


Reviews View More

For the most part, this is the same game as the PSP version of Tactical Assault, however I thought the DS features were worth talking about.

Visually, the game is definitively a toned down version of the PSP version, with lower detail models and textures, lower quality music and simplified menus. That said, I think the HUD style is much nicer and cleaner, especially the dialogue boxes. The gameplay itself is exactly the same, so while it looks simpler (but still good for the DS), you’re not getting a toned down gameplay experience.

The big thing for the DS version is the LCARS-like control panel. It seems perfect for a Star Trek game and it’s difficulty to imagine how they could get it wrong…which makes it very disappointing that they’ve somehow managed to do exactly that.

For starters, the touch interface is missing one important function: targeting enemies. This is done with the L button, which is awkward for left handed people like myself. The weapons and shields are also on separate tabs for no reason – all the information could easily fit on one turn. The shield tab is just a single “recharge shields” button and the weapons are small icons dotted around the ship. This means if you want to use the touch screen alone, you can’t turn and see which of your weapons are ready at the same time.

Right handed people might end up playing with a combination of touch screen and buttons (although I imagine plenty will give up on the touch screen fairly quickly), for left handed people, it’s not a viable method of control.

The one good thing about the interface is that you can set the Klingon version to Klingon language.

From the developers of the original Starfleet Command comes Tactical Assault on PSP (and DS, but I’ll cover that separately). You can definitely see the Starfleet Command roots in this game, with similar shield, weapon and turning displays, along with long, slow battles.

Unfortunately, that’s where the similarities end. The depth of Starfleet Command is completely gone, and instead it’s just getting the right shield in view and shooting as soon as your weapons are recharged. The fights constantly flip between trivially easy or frustratingly difficult (where you need to be perfect with your movement).

The best thing about the game is the story, which is about the beginnings of peace talks with the Klingons and the Romulans trying to stop, with campaigns for both the Federation and the Klingons. There’s also some dialogue choices which can affect your mission. Some conversations are required while others you have to manually hail the target, and playing true to the Federation by asking questions firsts yields good results. There’s also a great Klingon mission where you’re undercover in a Romulan ship and have to choose between helping Romulans destroy a few Klingon ships or risk blowing your cover.

For the platform, the presentation is quite nice, especially the menu transitions on the bridge of a ship, with some good music (although no voice acting). It’s alright for a small portable game, it’s just not exciting on its own.

Used diplomacy to avoid battle against two ships, and was rewarded with a battle against three ships. Not much fun!