StarCraft 64

StarCraft 64

released on Jun 13, 2000

StarCraft 64

released on Jun 13, 2000

A port of StarCraft

The game itself is split into three episodes, one for the player to command each race. In the first segment of the game, the player and Jim Raynor are attempting to control the colony of Mar Sara in the wake of the Zerg attacks on other Terran worlds. The second campaign reveals that Kerrigan was not killed by the Zerg, but rather is captured and infested in an effort to incorporate her psionic traits into the Zerg gene pool. The final episode of the game sees Aldaris and the Protoss government branding Tassadar a traitor and a heretic for conspiring with the dark templar. The player initially serves Aldaris in defending Aiur from the Zerg invasion, but while on a mission to arrest Tassadar, the player joins him instead.


Also in series

StarCraft II: Legacy of the Void
StarCraft II: Legacy of the Void
StarCraft II: Heart of the Swarm
StarCraft II: Heart of the Swarm
StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty
StarCraft: Retribution
StarCraft: Retribution
StarCraft: Brood War
StarCraft: Brood War

Released on

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Reviews View More

StarCraft 64 is a valiant attempt to bring the iconic real-time strategy experience to the Nintendo 64. While it inevitably loses some of the original game's depth and precision due to controller limitations, StarCraft 64 offers a surprisingly engaging console RTS. The inclusion of new missions and split-screen multiplayer adds console-specific value. It's a challenging and rewarding experience for fans of the genre on N64, demonstrating impressive ambition even with some technical sacrifices.

Controls like ass, but unbelievable that they could implement the whole game plus Brood War and even included split screen. As long as you don't need to micromanage much, it is certainly playable.