A once thriving network of space stations and planets have been left lifeless, redundant scars of the apocalypse. Into this age of darkness comes light. You will lead the way in rebuilding the network of space stations to a standard accepted by the individual alien races, attracting them to harness their expertise and research new technologies. Thus begins the hilarious battle of wits and cunning, full of daring escapades.Key Features:Fully functioning alien society, with racial animosity and friendships, crime and punishment, leisure and entertainment, and functioning economy Unique 'Torus' play area gives a viewpoint never before seen in a game 16 habitable subsections spanning three decks in each space station Bio-deck with editable landscape and manageable ecosystem allowing complete control of terra-forming Multiplayer support for up to three other stationmasters Varied levels of play, from simple sandbox to detailed station micromanagement


Released on

Genres


More Info on IGDB


Reviews View More

Despite the time indicated at the top, I have actually played this game for 21 hours on GOG's launcher where I also streamed it on Twitch and uploaded it via YouTube

This was a real delight to play as a fan of such management sims as Theme Hospital, Dungeon Keeper and so on. In this game you play as an administrator of a starbase, however, you are often not the only person in charge of the starbase and there are others out to take over and take your place. In this situation, you have to take over sections of the base aggressively with the use or security staff and robots to hack the gates shut.

Every mission of the campaign explores one or more of the specialised rooms, starting with incredibly useful ones like the recycler (turns ANYTHING into energy) up to more advanced things such as the Research Lab and the Bio Deck which is used both as a place of meditation and relaxation, but also a place to grow plants you can harvest for resources to either research or sell to trade ships, including a reoccuring character, Arona Daal who often sells you items that he obtains in a suspecious manner. The Hospital is also vitally important (joke intended) because certain illnesses are akin to the xenomorph from aliens and a alien visitor may die and out of their corpse comes a giant insectoid creature rampaging around the station!

There is a lot of fun to had with this game, not to mention the humour in both character descriptions, but mostly in the AI who enjoys poking fun at you "organics" and often warns you about situations on the station that can happen such as deaths, traders, bomb placement and so on. Those are some big stations out there and they need an administrator to straighten it out!

decent at its best. it was kind of formative for me to play this game in the early 00's. soundtrack is still killer. probably not worth playing if you don't have nostalgia for it