Steel Assault

Steel Assault

released on Sep 28, 2021

Steel Assault

released on Sep 28, 2021

Punch, whip, and zipline your way through a post-apocalyptic America in this retro-style action platformer! Play as Taro Takahashi, a resistance soldier on a revenge mission against the dictator who lords over the ashes.


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Steel Assault is a short and sweet platformer with honestly some of the best sprite work and music I've experience in an indie title.
Instead of a sword or a gun Taro wields a goddamn electric whip and its just the one button and that's it.
Really had me feeling like the games i grew up with, super simple but extremely hard to master.
You can't really hold right and attack and run you gotta learn enemy patterns and spawns tons of trial and error ESPECIALLY the bosses.
Other than tight controls and a double jump what sets this apart is the inclusion of a zip line you can deploy whenever you want in any direction as long as the two ends latch on to a surface. Felt like Bionic Commando + Contra in all the good ways possible. Lots of death pits and stage hazards that force you to start thinking how to approach situations while using the zip line, its a ton of fun really makes the platforming challenging.
If there's any issues i have with it, other than feeling a little -too- short, the second level is a painful difficulty spike. Feels like something that should have been saved for stage 4 or 5.
What makes it all the more painful is the two hardest achievements involve beating each stage with no checkpoints - and the whole game on a single life. If the second stage wasn't such a massive pain in the ass id try for these more but the memorization on the little enemies on this stage really don't compare to anything else. Maybe if i feel like hurting ill try them some more but for now ill be happy with having everything but those lmao.

Very fun side-scrolling action game, reminds me a lot of Gunstar Heroes. Great pixel art and music, quick pace, fair challenge. Sometimes the game felt a little hectic and the zipline mechanic felt underutilized. Still, worth a play for fans of this kind of game.

Played on a 13" JVC professional CRT via crtemudriver on my PC.

Beautiful pixel art and soundtrack backs a Contra-type throwback with grappling that reminds of Bionic Commando. An easy recommendation for any fans of the high action onslaught of the former game.

Holy moly! This game is amazing!
Pure arcade goodness! Nonstop action, with very precise controls and tight gameplay backed by a frantic soundtrack!
The graphics are amazing as well.

The game consists of 5 stages with very platforming/action sections and various bosses. Each boss plays completely different from the previous ones.
The last stage is a banger all around.

Great game! Hghly recommended.

A shockingly brief (less than an hour) 2D platformer with excellent combat and beautiful sprite work. Its short length makes it highly replayable but also feels as if there could’ve been so much more.

Full Review: https://neoncloudff.wordpress.com/2021/10/31/now-playing-october-2021-edition/

Crazy that a game with such a unique grappling hook mechanic would make stage two a totally flat river raft autoscroller. Is this a prank?