Strike Vector EX

Strike Vector EX

released on Aug 30, 2016

Strike Vector EX

released on Aug 30, 2016

An expanded game of Strike Vector

Strike Vector EX is a competitive first-person aerial-combat game that satisfies every gamer’s dream of waging dizzying dogfights with super-powered aircraft. Bursting with mech-inspired ships, Ragequit’s game brings a story-based single-player campaign to consoles complete with characters, cutscenes and deadly AI.


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Strike Vector
Strike Vector

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The voice acting in this game is awful but it's also pretty funny. Aside from that it just seems like Ace Combat but with spaceships, which is cool, but not my kind of game. It's also very clearly an indie title.

base gameplay is loads of fun, multiplayer would probably be sick if it ever had any sort of community. The campaign is basically just a series of bot matches with a skungy story and voice acting, it can be easily cleared in an afternoon and gives a small taste of what could have been

This game turned me off very quickly. I persevered, but after only a couple chapters I realized I’d seen all there was to see and was wasting my time. The story is bland and boring. The stages are all carbon copies of each other with ever so slight variations. The worst offender of them all tho, is the combat and feel of the flying felt just off enough to me to make the whole experience fall apart. There are moments where I could see that the developers were on to something, but this lacks so much refinement it feels like it skipped a stage or two in development.

Jogo de combate com naves/mechs bem arcade, tem cara de algum jogo perdido de Dreamcast, e digo isso no melhor dos sentidos. O foco do jogo é claramente o multiplayer, mas essa versão EX tem um modo campanha que é bacana, apesar de ser curto (e de ter uma história bem bobinha). Tanto o combate quanto os desafios de velocidade são bem divertidos, é um jogo bem despretensioso e que consegue entreter por algumas horas.