Tails: The Backbone Preludes is a post-noir narrative adventure with branching choices. It is an intertwined series of vignettes about change, circumstance, and consequence. Guide four characters through formative moments in their lives in a dystopian Vancouver inhabited by anthropomorphic animals. As a narrative and thematic prequel to Backbone, Tails: The Backbone Preludes introduces a plethora of new gameplay elements, interactions, and puzzles, as well as choices that affect each story from start to finish. Play as Howard, Renee, Clarissa, and newcomer Eli, as you uncover the events leading up to the original game in this short-form and highly replayable anthology. Return to the world of dystopian Vancouver to learn more about your favourite characters, or start at the beginning - you can play Backbone and Tails in any order.
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I often found myself absorbed, really living the story through the characters. To the point where some situations hit a bit too close to home and made me reflect on life, it's purpose and all that. That's pretty strong from a game honestly.
But that's the issue, as a 'game' i's pretty tedious. Walking around is extremely slow and you sometimes have lots of backtracking to do (two scenes in particular).
Another thing is that, this behind a prelude, the end doesn't fall flat, something that I didn't like in the first game. The whole thing connects a bit better.