Tetrisphere

Tetrisphere

released on Aug 11, 1997

Tetrisphere

released on Aug 11, 1997

Tetrisphere is a variant on Tetris in which various shapes are shifted across a wrapped three-dimensional grid resembling a sphere, and then destroyed. The objective of the game changes depending on the mode, but generally consists of removing layers of shapes to reach the playing field's core. Despite very little domestic advertising, Tetrisphere enjoyed moderately good sales and a mostly favorable critical reception. Reviewers praised the game's originality and the musical score composed by Neil D. Voss.


Also in series

Magical Tetris Challenge
Magical Tetris Challenge
Tetris 64
Tetris 64
Tetris for Windows CE
Tetris for Windows CE
Tetris S
Tetris S
Tetris X
Tetris X

Released on

Genres


More Info on IGDB


Reviews View More

If you thought that Tetrisphere is a Tetris-like game that is played on a sphere then, surprisingly, you would be wrong. It didn’t even start out as a Tetris licensed game, but rather a game called Phear on the Jaguar, before ended up going to the N64 instead and published by Nintendo with the Tetris branding.

I remember playing it as a kid and being confused, but the tutorial explains the game quite well and it’s quite simple. You’ll see a shadow of your next piece. You have to line it up so it connects to two or more matching pieces, they’ll disappear – get rid of large amounts and you’ll get power ups. There are different modes, but the general goal is to clear enough of the inner sphere.

While the starting pieces need lining up exactly, the more complex just seem to need one part touching a matching piece, which ends up making them much easier to score combos with. The power ups come in different types, but seem to be just different animations for removing large amounts of blocks.

To help with combos, you can also drag pieces around by lining them up with the shadow and holding B. Tetrisphere is quite relaxed for a puzzle game, and the failure state is making three mistakes, although the shadow showing your target handily shows if your placement is good or not.

It’s an entertaining puzzle game, although while it has a lot of modes, they all still feel like the same game. The game doesn’t mix things up enough, so ends up feeling a little bit basic.

remember Tetris?
it's back!
in sphere form!

Such a unique, creative, and fulfilling game. The challenge was tough, but fair. The graphics for the time were fantastic. The gameplay kept you on your toes, and kept you thinking. And the soundtrack is bad ass, and I say that not even especially loving techno.

This was one of the few (like less than 10) N64 games I owned myself, when the console was new. But I was glad I owned it, and unlike almost every other puzzle game I've ever played (even the ones I love), I put in the time and actually beat this one, back in the day.

Just a really, really great game. TOP shelf N64 title.

The first and last of its kind, sadly.
Great concept. Very underrated.

Very fun tetris spinoff but the framerate's kinda clunky