The Adventures of Rad Gravity

The Adventures of Rad Gravity

released on Dec 01, 1990

The Adventures of Rad Gravity

released on Dec 01, 1990

The Adventures of Rad Gravity is a video game for the Nintendo Entertainment System developed by Interplay and published by Activision in 1990. The game is a platformer with a wacky storyline in which the eponymous main character explored multiple planets and fought enemies while jumping through levels. The game was notable for the planet Turvia, where gravity works in reverse. In that level the protagonist was drawn upside down, as were the enemies and the entire screen. The main character has a comically large head and strongly resembles actor Bruce Campbell. His early game attack consists of a sort of a lightsaber.


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That was some of the most tough games I've beaten as a kid.
Frustratingly hard and glitchy and it took me YEARS to complete as it was really hard to understand what to do next(in a times without internet and online guides).
But some hidden charm made me come back to it again and again. And every new ability and every new place opened brought an immersive feeling of accomplishment.

Playing Through My Evercade Collection Part 7: Interplay Vol 2

Well this was a weird experience of a game and a half. On one hand it suffers from a lot of the usual NES jank where enemies respawn too fast, some of the platforming is a little on the clunky side and the music is a bit tinny.... That said its certainly a nice looking game, there's a surprising amount to do and the overall graphics look pretty decent for the NES.

Overall I had quite a fun time with the game and i'll probably continue playing this one quite a bit. Also its unintentionally really funny at times, be it through the dialogue, some of the odder scripted moments or the idea that you're playing as the most lantern jawed hero but at the start all you can do is run around and awkwardly murder-stab enemies with a tiny knife/lightsaber.

What a weird little game. Fun fact, the music is actually all scrambled due to a programming bug.