The Legend of Heroes: Trails of Cold Steel II - Kai

The Legend of Heroes: Trails of Cold Steel II - Kai

released on Apr 26, 2018

The Legend of Heroes: Trails of Cold Steel II - Kai

released on Apr 26, 2018

A remaster of the Playstation 3 and Vita game now in 4K at 60fps with a high-speed skip mode that runs the story/events at 2 times normal speed and battles at 4. It includes all previous DLC, 102 pieces of content. It is compatible with save data from the other Trails of Cold Steel games: Cleared data from Trails of Cold Steel I or Trails of Cold Steel I: Kai will unlock a Bonus in game. Data from Trails of Cold Steel II will allow you to continue from were you were in the original version of the game. Data from Trails of Cold Steel III will unlock extra costumes, bonding points, and money for your second playthrough.


Also in series

The Legend of Heroes: Trails to Azure
The Legend of Heroes: Trails to Azure
The Legend of Heroes: Trails From Zero
The Legend of Heroes: Trails From Zero
The Legend of Heroes: Trails of Cold Steel IV
The Legend of Heroes: Trails of Cold Steel IV
The Legend of Heroes: Trails of Cold Steel I - Kai
The Legend of Heroes: Trails of Cold Steel I - Kai
The Legend of Heroes: Trails in the Sky - Kizuna
The Legend of Heroes: Trails in the Sky - Kizuna

Released on

Genres


More Info on IGDB


Reviews View More

5.5/10.

É.... não é ruim não, mas toda sequência do primeiro jogo de introdução de arco sempre tem problemas de pacing e esse aqui tem pkrl.

Num geral foi uma experiência divertida, apesar desse jogo ser muito fácil de quebrar, dificuldade zero no nightmare...

Trilha sonora é Boa, embora o seu predecessor se saiu melhor.

Num geral gostei bem pouco.
O act I até o intermission é bem bacana, mas depois desanda.
Num geral foi uma experiência cansativa e um capítulo da saga cold steel bem fraco, embora este em específico se esforça mesmo pra elevar o tom e elevar todo o escopo da franquia em termos de preparação de eventos, mas fez da forma mais preguiçosa possível é no fim, achei quase insosso.

Obs: os personagens principais tem mais destaque textual nos bounding eventos do que na trama principal....


This review contains spoilers

— Структура игры. Сюжет поделён на два больших акта, и если в первом нас закидывают в конкретный регион на основное задание, то во втором уже можно попутешествовать в другие города. Есть несколько очень крутых интермиссий.
— Боёвка. Вернули парочку моментов из Ao no Kiseki (функция Overdrive), поправили баланс (теперь сломать игру можно ещё сильнее и веселее), добавили больше играбельных персонажей со своими ништяками.
— Сюжет. Прямое продолжение первой части, событий много, важного много, твистов много, финал отличный.
— Персонажи. Многих раскрыли побольше. Кого-то больше, кого-то меньше.Но, как бы то ни было, новые факты про героев игра подкидывает.
— Мини-игры. Те же, что и в первой части. Хотя карты чуть обновили. А, точно: добавили спуск на сноуборде.
— NPC и лор. У многих жителей продолжаются истории ещё с первой части. Некоторые интересные, некоторые не особо. Ещё больше интересных штук про мир в целом, про прошлое Эребонии.
— Опциональный контент. Есть опциональный боссы, притом очень мощные и толстые. Без нужного сетапа их не пройти. Впрочем, есть и дополнительный контент, который доступен только на втором прохождении: новый данж, новый опциональный босс (за которого дают очень полезную штуку), секретные книжки (после сбора дают ачивку, а ещё раскрывают секрет парочки персонажей). Ещё в NG+ есть модификаторы за очки (5 очков дают за каждое прохождение игры). В целом, какая-никакая реиграбельность (а если ещё вспомнить bonding event персонажей…), но делать важные сюжетные штуки, которые потом учитываются в следующих частях — немного не очень.
— Музыка всё ещё очень крутая.
Вторая часть понравилась больше первой, так как всех персонажей уже представили, связи между ними образовались, теперь пошёл сюжет. Финал вообще отличный.

neutralidade em tempos de guerra é uma ingenuidade tipicamente jovem, mas também é compreensível que erros de julgamento moral sejam cometidos nessa idade (e até em posteriores!). no fim tudo o que os mais novos precisam é motivação, ainda que os adultos estejam por perto supervisionando pra quando as coisas dão errado.

The perfect sequel to the perfect game in my most beloved series. This game taught me to always keep moving.. Forward, Relentlessly.

This review contains spoilers

cs3 spoilers in this review:

this game is so uneven. strong start, great intermission, weak middle, good ending (though loses nearly all impact in retrospect :/), a great epilogue and then ANOTHER epilogue because they dont want to end the game on as sad a note (even though it kind of ruins the mood they Just set up)

seriously, so much of the finale chapter fails to hit knowing that IMMEDIATELY in the next game they walk back crow dying. and i know theres Reasons for it, but man theres looong scenes of weeping and an entire credits sequence all around this that I remember hitting when i played this for the first time on vita, that just totally misses now.

and speaking of weird choices this game has basically three endings. the game could have ended with the occupation epilogue and it would have worked Really well as a downer ending, and a great point of comparison for where rean and lloyd both end up at the end of their respective stories to this point. i’m even willing to give falcom that last free day, because the mood of it at the start is Really good, and having one last free day does being it back around in a nice way. rean returning from tangram gate feeling so bad about everything, claire not even being able to talk to him, all his friends leaving him to move on with their lives as he’s stuck in this rut, its great. but because thats too sad of a way to go out they have to just do the old schoolhouse again so everyone can come together for a SECOND full length final dungeon. I dont remember the epilogue feeling as out of place the first time i played it but i was so wrapped up in my feelings with everything that first time in a way i was less so this time, and it stuck out so much more.

I still like this game and its highs are good, but its lows are so much more pronounced this time. weird game

edit: also oh yeah putting important story content into ng+ only and even then you have to finish the whole game finding these hidden items to get a secret cutscene is so stupid, what were they thinking