Once there was peace in the Galaxy. Then the evil Grim Squidge stole all the stars, threatening to hurl the Galaxy into a horrible Cosmic Void. Who will save the stars before it's too late? Tinhead, Defender of the Edge of the Galaxy of course! Lead, slide, hop, fly and shoot your way through the wacky worlds and super-tricky challenging levels as you guide Tinhead ti free the stars. Take on pesky spinning Krystals, relentless flying Saw-Sirs and hordes of mega-tough bosses. Grab radical power-ups and zany vehicles like Batteries, Hyper-Hoppers and Rocket Packs to help Tinhead through each weird, monster-jammed world. 4 tin-tillating worlds with 24 super challenging levels. Unique pause-and-scroll to see the action offscreen. 3-way shooting power to blast the baddies. Dozens of power-ups and hidden bonus areas.


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Gran plataformero de los '90.

Tinhead is alright, I love how it looks, music is solid, but its a breakneck exploration based platformer that was a bit hard to get to grips with. Not a bad game but I've played better.

Playing Through My Evercade Collection Part 9: Piko Interactive Collection 1

Maze like levels full of random collectables strewn around like troll dolls, parallax scrolling backgrounds that loop forever, music that flips between mobile midi and 'Damn good' and weirdly high quality animation for basic things. ITS EUROJANK TIME.

Honestly im at home here, I know for some people this sort of platformer is a nightmare but somebody like me who grew up with an Amiga, it feels like im stepping into a comfy warm bath. I had quite a bit of fun with this one, theres a generally good sense of speed across the levels and while its certainly a little clunky at time, it doesnt get in the way too much.