Tokimeki Memorial: Taisen Puzzle-Dama

Tokimeki Memorial: Taisen Puzzle-Dama

released on Dec 01, 1995
by Konami

Tokimeki Memorial: Taisen Puzzle-Dama

released on Dec 01, 1995
by Konami

Tokimeki Memorial Taisen Puzzle-Dama is a Tokimeki Memorial themed Taisen Puzzle-Dama spin-off game. It is followed by its sequel Tokimeki Memorial 2 Puzzle-Dama. In the console versions, the player can unlock the secret characters, Rei Ijuin, Yoshio Saotome and Miharu Tatebayashi, as playable characters by beating the game on hard mode with every girl at least once. As for the arcade version, all 3 can be unlocked by inputting a cheat code.


Also in series

Tokimeki Memorial: Taisen Tokkaedama
Tokimeki Memorial: Taisen Tokkaedama
Let's Attack Crazy Cross
Let's Attack Crazy Cross
Chibi Maruko-Chan no Taisen Puzzle Dama
Chibi Maruko-Chan no Taisen Puzzle Dama
TwinBee Taisen Puzzle-Dama
TwinBee Taisen Puzzle-Dama
Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama
Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama

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Buen juego de puzles, que fue la propuesta de Konami en los 90 para competir con títulos como Puyo Puyo o Super Puzzle Fighter II Turbo. Estamos ante un título que sigue el canon habitual, piezas que van cayendo a mayor velocidad que, en este caso, debermos juntar en grupos de 3 o más del mismo color de forma que se toquen para hacerlas desaparecer. Cuantos más bloques rompamos, más le llegarán a nuestro rival. Además, algunas piezas nos caen bloqueadas, y deberemos desbloquearlas haciendo desaparecer bloques adyacentes, dándole un toque de profundidad y estrategia al título.

El juego cuenta con una docena de personales (chicas de la saga de citas Tokimeki Memorial) que “envían” bloques al rival de forma distinta, y un modo single player que consiste en superar 9 niveles y que podremos superar con cualquier personaje y seleccionando distintos niveles de dificultad, modificadores para las piezas especiales, etc., lo cual lo hace rejugable. Por supuesto cuenta con modo multijugador local, asegurando buenos piques como todo buen título de este género.

En definitiva, juego divertido y recomendado si te gustan este tipo de juegos y te apetece probar un título distinto y relativamente desconocido como es este.

Although the arcade can be only a pale imitation of the Saturn version: wow!! Some of the best presentation and writing i can imagine in a puzzle game, sullied and scrambled by the truly awful puzzle mechanics for anyone placing in more than a passing interest. Konami was pumping out TPD games at an alarming rate, and everyone was copying them, but it wasn't it. It's a cash-grab series that took an exit off the puzzle highway to a one-way dead-end road. People learned, as time passed, not to go there. I only rarely get an urge to replay a game while editing, but I find myself lusting for the progression, the characterization seeping through each scene of this game, sad as i would be to reply through the dull ball game. Each girl begins in a tokimeki state, and proceeds through a series of challenges to deliver her letter of confession to her true love. I thought during stream that the girls were fighting over the main character, but in normal mode mostly they're just hanging out, talking shit, and finding pretenses to puzzle battle. It's an honest, refreshing joy to see them pass the bechdel test with such flying colors, and I wish I could hang out with them! But taisen puzzle-dama is, at the end of the day, unhangoutitudinous.

i played this at magfest on the same night i spent 5 hours at parties and 3 hours of other stuff. i finally blew out my voice not at those, but screaming FUCK YOU AND YOUR DOG at the girl with the dog after watching a friend finally beat her stage

(we unfortunately lost on the last one and were treated to the most sadistic credits sequence i've ever seen)

Deceptively well-designed! I don't know how much of this game's brilliance comes from Taisen Puzzle-Dama (a series I know next to nothing about) and how much comes from its specific identity as a TokiMemo spin-off, but boy do these two properties work surprisingly well together. The general gameplay loop - falling blocks, match 3, you have to "unlock" the small blocks before you can match them - lends itself very cleanly as an analogue to TokiMemo's bomb system: if you're not careful, you can very easily let the opponent set up a powerful, devastating combo that blows the rest of the match. But there's a lot of neat metatextual stuff, too, like how each playable character has a different pattern for "garbage" blocks with Shiori's as the hardest to use, as well as how the final match works in the arcade ladder. This is in addition to very fun animation and voice acting that adds quite a bit to the original game's lively cast, particularly establishing relationships between the girls.

Even though I can't understand Japanese, it's nice to learn new things about these characters, like how Yuina brandishes jumper cables and will throw hands when she gets annoyed.

how do i play puzzledama when the AI counters with a 10 chain after i fill their board

i only very technically finished this cos i did the easiest arcade mode, but i'd say that counts, right? im definitely going to be playing this A Lot More Than That anyway so dw