Tribes: Vengeance

Tribes: Vengeance

released on Oct 05, 2004

Tribes: Vengeance

released on Oct 05, 2004

Set hundreds of years before the events of Starsiege: Tribes, Vengeance depicts the birth of the growing Tribal War. It focuses on the events surrounding five different characters over the course of two generations and how they each contribute to the developing war. The story ("The Past") begins with a Phoenix sub-clan leader named Daniel abducting the soon to be Queen, Princess Victoria. He takes her to his home world to show her the injustices done to his people and the two eventually fall in love. During this time, a cybrid assassin named Mercury is hired by an unknown contractor to eliminate Daniel, but the contract is canceled moments before the shot is fired. Eventually, Victoria and Daniel try to make amends between the Imperials and the Phoenix, but it all ends disastrously when the Phoenix's enemies, the Blood Eagle tribe, stage a raid on a Phoenix base disguised as Imperial troops. In rage, Daniel kills the Imperial King, Tiberius, whom Victoria avenges by killing Daniel. It turns out that Victoria was pregnant with Daniel's child, who was born female under the name Julia soon afterwards.


Also in series

Tribes 3: Rivals
Tribes 3: Rivals
Tribes: Ascend
Tribes: Ascend
Tribes: Aerial Assault
Tribes: Aerial Assault
Tribes 2
Tribes 2
Starsiege: Tribes
Starsiege: Tribes

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Reviews View More

Surprisingly enjoyable and unique single player campaign.

I remember picking this one up from the cattle n' cowboy-themed Fry's Electronics in Dallas, TX. The first one still ended up with most of my playtime.

The steep learning curve of the Tribes games has always limited their popularity, so it feels like bit of a happy accident that we got one with a cinematic single-player campaign. Vengeance's space opera story is predictable but surprisingly engaging, and its best setpieces invite the player to take advantage of levels' verticality in very rewarding ways. The fun is slightly dampened by some harsh difficulty spikes and annoying segments where the player is stuck defending an inanimate object for minutes at a time. Unlike Tribes 2 and Aerial Assault, the game doesn't come with multiplayer bots (which is especially strange given the strength of the single-player AI). Still, the campaign makes Vengeance worthwhile for both fans of the series and anyone who's intrigued by the concept of a Halo-like story mode with dramatically more complicated gameplay mechanics.