Reviews from

in the past


Surprisingly enjoyable and unique single player campaign.

I remember picking this one up from the cattle n' cowboy-themed Fry's Electronics in Dallas, TX. The first one still ended up with most of my playtime.

The steep learning curve of the Tribes games has always limited their popularity, so it feels like bit of a happy accident that we got one with a cinematic single-player campaign. Vengeance's space opera story is predictable but surprisingly engaging, and its best setpieces invite the player to take advantage of levels' verticality in very rewarding ways. The fun is slightly dampened by some harsh difficulty spikes and annoying segments where the player is stuck defending an inanimate object for minutes at a time. Unlike Tribes 2 and Aerial Assault, the game doesn't come with multiplayer bots (which is especially strange given the strength of the single-player AI). Still, the campaign makes Vengeance worthwhile for both fans of the series and anyone who's intrigued by the concept of a Halo-like story mode with dramatically more complicated gameplay mechanics.