Each death has its visage. How will you face them? Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
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Quando joguei ainda não estava completo, porém suas horas iniciais foram angustiantes, com uma atmosfera absurda. Não sentia tanto medo de um jogo assim há muito tempo, e estava muito animado achando que poderia ser um jogo 10/10, porém... Os puzzles infelizmente não são bons e tornam o jogo cansativo, e conforme os capítulos avançam, o fator medo diminui bastante.
Darei mais uma chance futuramente, tendo em vista que o jogo agora está completo.
Darei mais uma chance futuramente, tendo em vista que o jogo agora está completo.
Although I have encountered some bugs while playing this, Visage turned out to be a good horror game, with a lot of puzzles to solve, some of them took me a while to figure out, sometimes I didn't have a clue about how to proceed. In the end, the game is better than I expected.
I explored the house back and forth to the point I memorized it.
Quite scary, quite scary.
I explored the house back and forth to the point I memorized it.
Quite scary, quite scary.
Just adding a reminder to the player that the game is hard, will not make it any less annoying to die and lose the 20 or so minutes of progress you made. I'm on board with being punished like this in a souls-like, because unlike this, in a souls-like I get the rush of testosterone and dopamine when I beat a boos. It's just a terrible creative choice for a puzzle horror game.