Wario Land 4

Wario Land 4

released on Aug 21, 2001

Wario Land 4

released on Aug 21, 2001

Wario's back for more...and more...and MORE! Hey! You! Yeah, you! Listen up when Wario's talking to you! I just read about this legendary Pyramid of Gold, and you're gonna help me go explore it. There's lots of treasure in there for the taking, and I want it all. I'm sure there are gonna be all kinds of weird enemies and big, bad bosses in there, so if you don't think you can hack it, put the game down now. I don't want any losers making me jump into bottomless pits, you hear me? -Wario invades the Game Boy Advance! See Wario in all his greedy glory as he explores vivid worlds made possible by the power of the GBA! -Flex your muscles! Wario is no longer immortal, so you'll have your work cut out as you roll, punch and jump your way to tougher and tougher challenges. Wario will get stung by bees, zombified, bitten by bats, set on fire, and much more - what a way to make a living! -Over twenty enormous stages await! Hunt down CDs for your listening pleasure, or collect treasure to spend on all-new items that you can use against the most bizarre bosses ever!


Also in series

Wario's Dunk Tank
Wario's Dunk Tank
Wario's Grab Bag
Wario's Grab Bag
Wario's Crazy Caps
Wario's Crazy Caps
Wario Land 3
Wario Land 3
Wario Land II
Wario Land II

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Not even funny how underrated this game is. The art and world design are so fun. If you play this game you will realize why Wario is cooler than Mario.

I love how this is a middle ground between the first game's action focus and the collection/puzzle aspects of Wario Land 2 and 3. I also love how lowkey weird the game is, setting the stage for WarioWare's more upfront craziness.

Really fun and imaginative for the most part, I dig the structure of collecting the four gems in each level and dashing out before it blows and the conceit of using enemy attacks to turn into useful alternative forms is really neat. Got stonewalled by a boss that I just found really frustrating (Aerodent), but this game is still pretty good in my book.

Eu tenho uma vasta lista de jogos que eu já iniciei, mas não consegui concluir e por muito tempo Wario Land 4 esteve entre eles, chega a ser até frustrante pensar que várias vezes eu cheguei nas penúltimas fases, mas por algum motivo perdi o save e não consegui terminar o jogo. Me vi obrigado a aproveitar um momento do meu tempo livre pra encarar esse jogo do começo ao fim de uma vez só.

[...]

Ha estado muy bien revisitar este juego, a día de hoy bastante reivindicado pero que en su día nos decepcionó a muchos (y cuando digo muchos, digo a mí y a mis amigos del pueblo). Quizá porque veníamos del barroco Wario Land 3 y esta continuación es mucho más lineal, o porque lo despachabas en tres tardes, un handicap en una época que ahorrar para un juego era una odisea.

Sin estos prejuicios, Wario Land 4 se destapa como un plataformas divertidísimo, con pocos niveles, pero con una identidad muy fuerte y que siempre sorprenden con algún giro al core del juego que me ha recordado un poco a Super Mario Wonder. Además jugablemente tiene ideas bastante interesantes, como las ayudas en los bosses o el tener que escapar de los niveles en un tiempo límite. Todo acompañado de un envoltorio estético totalmente demencial, donde ya se intuye lo que vendría más adelante con Wario Ware. A destacar el apartado sonoro, que por desgracia queda totalmente masacrado por el hardware de la GBA.

Sí que se sigue echando de menos alguna habilidad nueva o que ciertas mecánicas se explorasen más a fondo, pero es fácil de perdonarle todo cuando probablemente fuese el peak de una manera de hacer juegos que Nintendo parece haber abandonado.