Woolfe: The Red Hood Diaries

Woolfe: The Red Hood Diaries

released on Mar 17, 2015

Woolfe: The Red Hood Diaries

released on Mar 17, 2015

Step into the boots of a vengeful Red Riding Hood in this short, twisted fairytale platformer. Explore a gorgeous 2.5 D fantasy universe controlled by an evil Woolfe, puzzle together the pieces of truth behind Red's father's mysterious passing and wield your axe to defeat deranged fairytale bosses. As of August 2015, the developers disbands, unable to deliver Kickstater rewards. The second chapter of Woolfe: The Red Hood Diaries is unlikely to ever see light of day either, as potential publishers have "backed off" following the first chapter's mixed reviews.


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I was drawn in by the Alice: Madness Returns aesthetic, but I was more the fool for thinking this platformer would be anything like it.

This here is a bad game, but in the best of ways. I laughed a lot playing this. It's very meme worthy.

Lets give credit where credit is due. The concept of Little Red Riding Hood but dark is a decent idea. The art direction is neat. But that's all the good I can say. If you are looking for Alice: Madness Returns, you will not get it.

The game sure has controls. They work. They exist. But also are super jank.

The level design is very bland and basic. Sometimes it's hard to know where you can and cannot be.

Puzzles range from, simple to baby to "oh that was supposed to be a puzzle" Sometimes the timers are a bit too long or short.

Cutscenes range from very mid to very jank to hilariously jank. Same with the voice acting. It's not good. But sometimes bad enough to be funny.

This game is funny but it's never intentional. It's so bruiting and dark. So moody. Yet the main character mostly is forced to talk in rhymes until they give up on it.

I want to make this clear. Don't play this. But if you really want to, it's short. Only overstays it's welcome slightly. Go in knowing it's not a good game. Maybe you will get a laugh a two.

The devs sure had passion. You can see that. But game making just isn't their strong suit.

Like this game tried. It tried so hard. And got so far. But in the end.... it sure was a game I played.

clunky but somewhat i finished this lmao

Esse jogo sofreu de vários problemas durante o desenvolvimento e isso aparece muito bem em todos os seus aspectos.

A história tenta ser uma versão mais "dark" de chapeuzinho vermelho, porém não há um pingo de tensão, não existem personagens com quem se importar, os diálogos são abismais e qualquer tentativa de rima ou humor cai duro.

Pra um jogo de plataforma, a visibilidade é muito ruim, porque o jogo quer forçar uma perspectiva lateral em um mundo 3D no qual tudo é mais ou menos da mesma cor. O que isso gera é um jogo no qual é complicado distinguir o que é chão e o que é decoração de fundo inútil.

Por último, os controles são ruins. O jogo tem várias seções de escalada à la Uncharted, porém você ignorar boa parte delas correndo e usando o pulo duplo, tal salto que torna quase todos os desafios de plataforma extremamente fáceis. O combate não tem peso algum, são personagens jogando seus braços pra lá e pra cá, atacando e sendo atacados. Não há inteligência alguma nos encontros, basta spammar X e Y e de vez em quando usando um dos 4 ataques especiais que não servem de muita coisa.

Simplesmente não há nada de especial, e o final ser um cliffhanger não ajuda quando a sequência foi cancelada. Não é ofensivamente terrível, pelo menos eu zerei em menos de 2 horas pra pedir reembolso na Steam.