X-COM: Terror From the Deep

X-COM: Terror From the Deep

released on Jan 01, 1995

X-COM: Terror From the Deep

released on Jan 01, 1995

The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension. Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth. In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of your planet earth.


Also in series

X-COM: Enforcer
X-COM: Enforcer
X-COM: em@il Games
X-COM: em@il Games
X-COM: Interceptor
X-COM: Interceptor
X-COM: Apocalypse
X-COM: Apocalypse
X-COM: UFO Defense
X-COM: UFO Defense

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Literally the exact same game as UFO Defense, but with slightly worse combat but way more variety in the game-play and a way better horror aspect. The main thing holding it back, was not including the regular ole Geoscape systems and the normal land combat from UFO. Unironically if it had the best of both worlds, this would be the game we all talk about today.

The sequel to X-com: UFO Defence or "UFO: Enemy Unknown" as named in the UK. It starts off showing what happened after you destroyed the alien base and that they had a plan up their sleeve, firing off a pod of some-kind into the sea where new under-water aliens now appear.

A few problems I have with this is most likely a problem with the game or dosbox because sometimes the sound comes out wrong. However for gameplay like the first game I swear the aliens have a far better vision and can see in the dark, even though people have claimed in walkthroughs that they can't and don't have better vision.

Honestly, I still love this game though. The environments are quite creepy with new and terrifying (sometimes comical) undersea aliens. You also research new types of submarines, even those that fly out of water to track UFOs. The bases I find are more difficult than the first game and more challenging. That's all I have to say, game on :)

Edit: Being set underwater, there are not only some very creepy looking creatures, but also, some lovecraftian-inspired horrors that lurk below the ocean. Along with the hidden city of R'lyeh, that the aliens are attempting to bring up to the surface. Not to mention the nautilus and other ancient and creepy creatures from a time before humans walked the Earth that they manage to recruit to their ranks.

Beyond this, it's more of the first, which isn't a bad thing, with the added underwater missions and the aliens being from under the sea. I do find it difficult to believe that X-Com didn't save the weapons from the first invasion and apply them to the underwater tech since it should be clear that they'll need this technology along with soldiers and so on.

However, that being said we live in a world where the WHO and groups who are there to fight pandemics were underfunded because governments didn't see pandemics as something that was going to happen and it screwed them over and we're repeating that again but letting funding drip away once more. Guess humans and their reliance on money is a staple in being unprepared and in constant danger.

Literally just UFO Defense but better and harder.
And scarier.

More of the same, but harder. I played through this a few times, and it's great, but I'd often get frustrated and go back to the first.