A port of Ys VI: The Ark of Napishtim
Adventurer Adol Christin has washed ashore in yet another mysterious, isolated new land, inhabited by a people who sport long ears and bushy tails...and are none too fond of humans. Experience the very first 3D Ys game as never before, with a whole new gameplay mode unique to this release!
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Good, fun game.
Music: 10/10 just bangers
Graphics: 8/10 beautiful colors and designs. Good art direction
Gameplay: 5.5/10 - clunky controls, lack of proper depth perception, the dash jump is a nightmare, no fast travel in PSP version.
Story: 6.5/10. Nice, but felt a bit rushed, lot's of Deus ex Machina and crammed in the second part of the game.
Music: 10/10 just bangers
Graphics: 8/10 beautiful colors and designs. Good art direction
Gameplay: 5.5/10 - clunky controls, lack of proper depth perception, the dash jump is a nightmare, no fast travel in PSP version.
Story: 6.5/10. Nice, but felt a bit rushed, lot's of Deus ex Machina and crammed in the second part of the game.
Perhaps I had bigged this game up too much after playing oath of felghana. The biggest fallback of this game is grinding. The pacing of OoF is superb whereas this is closer to the original ys games (I.II). There were many points in the game where I would meet an enemy which I could not damage at all. This was actually because I didn't have enough damage, meaning some bosses I had to sit around and grind, not because I felt I wasn't strong enough but because the game told me to. This is ok in games with limitations, or in Ys' case, a hyper speed combat system which could exploit grinding. But in this game it is not. However, the game starts to pick up about the half way point and this issues isn't a problem. On top of this, Ys has some great music and another brilliant world to explore. I wouldn't recommend this as the first game in the franchise but it is a decent addition to the Ys series.