Reviews from

in the past


An awesome fusion of the skate-based tricks and movement of Tony Hawk and the constant push-and-pull gunplay of Doom Eternal. While Rollerdrome never pushes the limits of either of its inspirations, the combination of strong enemy design, uniquely useful weapons, and movement-based mechanics, ensure that Rollerdrome is a constant rush of adrenaline to play.

Its biggest fault is the sometimes annoying challenges that gate progression to the next set of levels, which range from either tedious and uninventive to just frustrating to pull off. Still, the challenges do a decent job of forcing you to engage with the true depth of the gameplay, enough to get you over that learning curve that can make Rollerdrome initially feel a bit frustrating to enage with. Once you're over that hump though, the game becomes this constant rush as you weave between enemy attacks, pick your targets, plan your route, and keep up your combo.

Rollerdrome is an awesome concept on papaer, and once you learn how to manage the game's mechanics, you're in for a wild ride.