Reviews from

in the past


REVIEW ORIGINALLY WRITTEN AND POSTED ON FEBRUARY 10TH 2023

It’s nice to take a break. Everybody’s got something that they like to fall back on to relax after a not-so-great day. Lake is a game that is all about taking a break, and it was a very nice change of pace on some of the games that I’ve been playing recently.

In Lake, you take up the job of the mailman in a small town in Oregon, as the protagonist, Meredith Weiss moves back to her childhood hometown for two weeks, taking a break from her office job, building computer systems in the big city. In Lake, you get to take things entirely at your own pace. There’s no time limits, and no particular order to get the job done, so take the sights in, and watch the characters in this game as they share their stories, as quickly or slowly as you’d like.

This game entirely orients itself around its story, and so the minimal gameplay aspects won’t distract you, or hold you back from seeing it through, although with the odd stability issue either crashing my game, or forcing me to reboot the game after an amount of time without an autosave, and on top of that, no options to skip ANY dialogue or cutscenes, it really didn’t help when I was just trying to get back to where I was, as well as trying to get all of the endings done for the 100% (This one, not so reflective on the game, but my annoying perfectionist traits), but even if driving back and forth across the town feels like it’s getting old, the game allows you to auto-pilot that process of the game, leaving you down to the deliveries and dialogue choices.

Lake is a very nice, relaxing experience, but only if you’re more exclusively here for cinematics, I think I can give this game a fair 5/10.