My "Main Goal" for this game was to reach Level 100.
Which took me 3 months to do so. Overall I enjoyed it at the beginning, helping out the cute animals and gathering things. However the longer I played the more 'tedious' the gameplay loop began.
You do have access to a lot of buildable items but given the nature of the mobile game market most of the "interesting" items are locked behind an ingame currency you have to pay real money for. Due to this I couldn't really be bothered with decorating my campsite and just made do with the seasonal items the game gave me.
I feel like if I didn't have that initial goal to reach level 100, I would have stopped playing a while ago... Still this game is fine for animal crossing fans, if you need a little pick me up. Just don't expect much in the long run.
Which took me 3 months to do so. Overall I enjoyed it at the beginning, helping out the cute animals and gathering things. However the longer I played the more 'tedious' the gameplay loop began.
You do have access to a lot of buildable items but given the nature of the mobile game market most of the "interesting" items are locked behind an ingame currency you have to pay real money for. Due to this I couldn't really be bothered with decorating my campsite and just made do with the seasonal items the game gave me.
I feel like if I didn't have that initial goal to reach level 100, I would have stopped playing a while ago... Still this game is fine for animal crossing fans, if you need a little pick me up. Just don't expect much in the long run.
I love the villager interactions and furniture items you can collect - however it is an idle game and while the subscriptions are cheap and the microtransactions aren't tooo bad - you can actually get many items just being f2p but you'll have to grind, which gets really tiresome after a few months;; overall it does some things I wish the mainline games did and it might be fun to play every now and then - however it is just another fomo mobile game.