Reviews from

in the past


Diria que tem muitos altos e baixos, por um lado os capítulos 9 e 10 são bem corridos e as rotas da Nanami e da Kozue são bem mais ou menos, por outro lado as rotas da FES, Sena e Rimi são ótimas, e o final é AA é peak, então no fim ficou um saldo positivo.

This is definitely one of the most convoluted and longest visual novels I’ve ever played, but I mostly enjoyed it. I remember when I finished the original version that my main complaint was the lack of interactivity, there was hardly anything to do but read (yes, yes, I know that this is to be expected from this genre, but still, you know what I mean, there are VNs out there with much more stuff to do in them). Not surprisingly, this is still the case here, however, we get many more endings, and reaching all of them requires a bit more work and thinking, which was a nice surprise for me, something I found a welcome addition – not to mention the graphical enhancements and all the new songs.

As for the story, the main part of every VN, well… it’s not light reading material, that’s for sure. As I already mentioned, it’s quite lengthy and crazy complex, full of many scientific and technical terms – I have to admit, I still don’t understand it completely. Nevertheless, the characters are interesting (except for the extremely irritating protagonist, I know I was supposed to sympathize with him, but I simply couldn’t…), the soundtrack is solid, there’s a little bit of humour, mystery, romance, thriller, horror… and quite a lot of gore and physical/mental torture, so keep that in mind. Recommended only for mature audiences!

I really enjoyed Steins;Gate, and I’m interested in the whole Science Adventure series in general, so I don’t regret buying this one, either – especially after all that chaos (pun not intended…) surrounding the Steam release. The publisher deserves every support for standing their ground, if you ask me. Anyway, give this one a try, even if you played the original version, you’ll find more than enough new content in it.

This is the first SciAdv VN I've read and the only one so far. The storytelling is gripping; you do find yourself pulled into the mystery. Of course, your conclusions and expectations are unlikely to be met, but the climax of C;H is satisfying nevertheless.

This review contains spoilers

the only character i liked got fucking killed in every route like ok

Takumi understander (I wish I could give this game a little bit of a higher score but some of the character routes pacing.....ABYSMAL) tho it made me love Chaos;Child even more than I already did through the introduction of more background which is 10000% a plus and as a standalone story it's brilliance. At the time I don't imagine much of any VNs were doing what it accomplishes with its ever present & heavy atmospheric tones of sheer vulgarity and dull isolationism.

At first I was honestly disappointed that Desire Blue Sky never plays in this game due to my hype throughout the years I stalled this game coming across it but it didn't even matter in the end, A Will absolutely bangs. Speaking of which, too bad a 'certain company' has yet to patch out the glitch that interrupts the ending scene from, ya know... actually playing!


This review contains spoilers

some stuff I have to say after finishing this a few months ago
-bro I read and waited the entire game hoping that the protagonist would get better growth but he doesn’t I almost dropped it because of him I was scammed
-I want to unread the horrors I had to read in that second ending
-take a shot every time you see the words “whose eyes are those eyes”
-theres a character in this game I’m not entirely convinced wasn’t Tohru Adachi
-I keep saying “game” but its a VN technically
-in two of the girls routes theres a fairly vivid description of Takumi digesting a girls bodily fluids and both scenes made me vomit into the trash can in my room
-dunno if I still fully understand the world building and mechanics in this game. it made way more sense after reading all other routes of this game but it still felt like they were pulling some of this stuff out of their ass lol idk I got really confused
-towards the very end Takumi says something like “don’t you know virgins have the best delusions!” and stuff like this borders on feeling like a parody/criticism of otaku culture or just trying to appeal to people who are like Takumi and idk if its ironically good or just fucking stupid but it made me laugh really hard lmfao
-there were a few good bits in the routes maybe?
-1 star for Rimi and Kozue because I thought they were cool altho they are badly written and none of the relationships Takumi has with any character feels even remotely natural
-even if you treat everyone like shit, even if you objectify every girl you meet and only think of them as sex objects or a means of helping yourself, even if you fantasize about raping your friends who try to help you, you’re still a hero and everyone will validate you, because you did a few nice things for some girls despite only thinking about yourself and not caring about how anybody else felt.
might be a personal failing on my part but at least to me, that is what this game felt like it was positing

A great beginning to the SciAdv series. The main character's personality is really unlikable throughout most of the game, which make it feel amazing when he actually has proper character development. Wish the skip button worked properly in the switch version.

Well it could always be worse

I'm shocked that this is the first sci;adv title because it feels so distinct from the science fiction genre, but honestly it really works.

This isn't a gooner game please believe me guys.

La mejor atmosfera que un juego me ha dado y el mejor protagonista que he visto

while the additional routes does make the game a lot better and more realized,it doesn't change my whole opinion on it that most of my problems are still there,sure some of them are gone but the additional routes also makes more issues such as the pacing of each routes ranges from decent to abysmal,though i can't deny the fact that this is a much better version than og Chaos Head,also make sure to play the CoZ patch it's a lot more consistent and it's better in general.

In my opinion, a perfect story, with so many amazing moments. Seriously play this one.

My first contact with SciADV series and I enjoyed it a lot. It has a great art, a great cast, a great production, and handles the psicological horror very well.

A very charming and enjoyable game. Get the CoZ patch and have fun!

✔️Verified Steam Deck compatibility.

The premise and the mystery surrounding the story looked very cool at first, but it ended up being pretty disappointing. You don't really know what's happening half of the time, and the other half is just the MC being a stupid, edgy, mysoginistic and horny otaku.

It's a pretty weak vn, I would only recommend reading it if you're really invested in reading all the Sci-Adv series, otherwise it's safe to skip directly to Steins;Gate.

Hard to think of a protagonist with a wider range between hateable at the start and loveable at the end than Takumi. Now That's What I Call Character Development 69! Didn't ever hit me quite as deeply as the Steins;Gate anime did but it was good fun [used the Committee of Zero patch]

Honestly while I love this game a lot I do feel like several of the routes feel like wasted potential (Nanami and Yua's specifically)

I'm glad they most likely noticed this and had less but more fleshed out routes in Chaos;Child however

Rimi, Kozue and Sena's routes as well as the common route and true ending were amazing though so a couple of mid routes don't really drag it down at least

Amazing game, hits hard. Takumi grows so much as a character throughout.

Se você ignorar os aspectos sci-fi de espadas de luz e etc, é legalzinho

Very mediocre sci-fi concept and execution. The protagonist and its daily life (which constitutes half of the game) are extremely boring. The sci-fi elements are lazy and the general plot didn't stick to me. I was hoping the game would get better once all the plotwists were revealed, but it wasn't the case. Go play Steins;Gate instead.

An unbearable work of fiction that perfectly encapsulates everything wrong with anime, an embarrassment of the medium that frankly makes other art (especially Steins;Gate) feel worse after engaging with this. It has glimpses of being something, of doing anything well, but it's ultimately horny edgelord chuunibyou garbage through and through that fails to comment on anything but it's own state of mind. Disgustingly imbibed with misogyny and male entitlement, Takumi is an unbearable head to exist in that gets no better through his suffrage and mandatory anime power-up. For your female cast, you have all your favourite cookie-cutter archetypes with nothing beneath the hood: Kuudere, Tsundere Daddy Issues, Moe, Undying Loyalty and Sister Complex. There is one female character I took any interest in and she gets the least screentime and is written like average cartoon genius. Each one is subservient, undeveloped or perverted. I don't care if Takumi is meant to be a piece of shit, that's not my point. The issue is it's not executed in a way that is at all meaningfully critical of such an existence, drowning him in so much Christopher Nolan type BS to make his development intangible instead of at all confronting him and those who might identify with him. Takumi wins, he lives against all odds, he gets the girl. Even if he suffers for it, his delusions are rewarded and he makes no meaningful change by the end because the improvements he make aren't even in reality. The most honourable thing he does is suppress delusions rather than ever go beyond them. Perhaps it's just because I pulled the plug before the epilogue route, who knows. The entire narrative is swamped and absolutely disjointed by amateurish writing established on pseudo-science and pretentious anti-intellectualism. It gets better in the last 3 chapters, but ultimately ends on a cliche wet fart that felt like a otaku high schooler tried to rewrite the last two episodes of Evangelion without understanding half of the symbols. It sucks because there are glimpses of something, glimpses that gets realized in the rest of SciAdv. The NewGen killings are compelling and the boldness to take on a depraved protagonist has so much narrative potential, but it lacks the tact or the maturity to do any of it with grace. This is without me choosing to opt into any of the disgusting delusions the game serves to keep it's horny audience satiated. The first route was a profound waste of twenty hours of my time and I frankly don't want to stomach the six romance routes to get whatever true ending the pathetic writing and clearly fractured team of authors can muster. I really hope Chaos;Child pays off at all, makes serious positive reform for what was attempted here, because what is here is frankly an insulting and disparaging use of time.

The start of it all in the Science Adventure series. I never thought I'd give this title a shot after I watched the horrific anime adaptation years ago, but Chaos;Child really changed my mind. With the majority of what I watched forgotten about after I pushed it out of my memory, I went in to this as blind as could be after I had played Chaos;Child, and it was a great time. This visual novel is nowhere near perfect, but it's far from being bad. It's a good VN that suffers from some clunky story structure and literal game development problems, but it still delivers a satisfying journey to embark on with multiple interesting characters and events.

The biggest problem is the protagonist, Takumi. He is weak in many regards, so he's not all that fun to follow at times in the story. But his weakness is everyone else's gain, as the story, events, and characters that surround Takumi become interesting and engaging. So I'd say it all balances out. Other than that, I'd say that there's one or two other characters that just don't end up having much of a purpose in the end, which really bummed me out. One of them just gets used as everyone's punching bag in almost every route, which really stinks. But other than that, I have no complaints with the characters. While some are quirky and weird, they're still very enjoyable.

Similarly to Chaos;Child, this title has the same approach of having everything being confusing and hard to follow as you go through the story, up until when things get revealed at the end of the common route and in the character routes. It's fun trying to figure out what's happening even so many things seem extremely disjointed and not coherent whatsoever. At times I kinda just gave up and accepted that everything is just a chaotic mess, especially with the concept of delusions. But things do come together, and it's satisfying connecting the puzzle pieces at the end of the common route and in the following alternate/character routes.

Finally, the most shared complaint is how clunky and messy this game is. This title was actually shipped out broken, where many reported that they couldn't even view the final route's ending sequences, which prevented them from finishing the game! Luckily this was fixed with an update, but there are also other problems. You have to cap the game to 60fps to avoid animations being too quick, having certain USB controllers plugged in will freak the game out in menus, the font is terrible, there's no quotations around spoken dialogue, etc. It's also unfortunate that there is cut content shipped with this game. It's super depressing for a title that many in the Science Adventure community looked forward to having all of these issues.

There is a patch that fixes some of the problems I listed, however it changes the official translation to that of a fan translation. If you use this patch, you have to use the translation that a team of Science Adventure series fans put together, which is fine. There are names and such that have been changed for a variety of reasons as they expect you to always use their patches in all other Science Adventure titles. If you don't mind that, then you do get a better font, quotations on dialogue, and the return of cut content (specifically a collection of scenes that pop up in the alternate route after completing the common route, which isn't necessary to view, but preferred in my opinion). Either way, you can absolutely play the game with or without the patch, as both translations seem to be totally fine (they both tell the same story). I played the first ~6 chapters of the common route without the patch and the rest with it. It's quite obvious of there being some glaring changes in the fan translation, like the mentioned name changes, more cursing, more aggressiveness out of Takumi, and localized lines and more modern internet slang.

In the end, I'd say this is a visual novel everyone who enjoys VNs should try out. This is a great introduction to the Science Adventure series, and also the obviously preferred one, but Steins;Gate still works as a good alternative introduction to the series. While it may not be the strongest in the series, Chaos;Head Noah is absolutely worth the time and effort to figuring out the big question of... Whose Eyes Are Those Eyes? And hey, if you went through Chaos;Child first, no worries! You didn't spoil too much and there's still a wild adventure to embark on. Plus, it'll open your eyes to some new stuff that'll make going through Chaos;Child again worth it.

Great visual novel with clear "repetitivity" problems. Don't get me wrong, I loved Chaos;Head, but I think it's undeaniable that when Takumi complains about imagining things or being scared (with an amazing VA work behind) for the 5th time it starts to get tiring.

Nevertheless, I can complete see why people enjoy this VN. It has very shocking moments and a sense of tension that never fully quite comes. All the character routes are amazing, and I'll be honest I found the lack of moral bounds to be quite refreshing for a VN where the protagonist is such a shut-in.

"We all have a Takumi inside is, whether we give it form or not is a thing, an alter-ego of our conciousness, which knows no bounds."

I think a lot of people might be disappointed by this from the reputation it has in the English VN community prior to a translation, but I liked it a lot. I've been waiting for Noah since 2017 or 2018, and was happy with this. Most of the character routes are good, but none of them are long enough to overstay their welcome, which helps a lot. It is a much more complete experience than the original Chaos;Head release, and I'd recommend it to anyone interested in Horror/Denpa VNs, even if it might not click with some. Plus, the Committee of Zero fan patch (with its own translation) helps a lot. The amount of passion, effort, and quality but into that patch is extremely admirable.


Big takeaway from this one: That a game can still be worthwhile in spite of the worst protagonist I've ever played as in a video game.

This review contains spoilers

Well, I gotta say that I am frankly surprised that the team that made this came up with Steins;Gate just 2 years later. What a quality upgrade.

Not to say that this was bad by any means, I did enjoy it as a whole, but it's still the worst VN I've read.

The plot was really good and had a lot of potential, the build up to chapter 10 was excellent and the cast was, at least, good enough. The problem comes with two points:

1.Takumi, what a pathetic guy. Had me wanting to scream sometimes because he just COULDN'T OPEN HIS FUCKING MOUTH TO SAY A THING. After the reveal of him being a delusionary existence, he actually got interesting, but the sudden man-up he got at the end of chapter 10 with the di-sword was too far detatched of his pathetic background.

The endings felt completely rushed. It was like "yeah, finally got your di-sword 5 minutes ago, now go kill Norose". Which oh, by the way, was a terrible villain with generic delusional plans. Some other guy said somewhere that Rimi's motivation to kill or not Takumi didn't have a good established causal relation between Takumi's choices and her action, which I totally agree with. So both A and AA endings, in original C;H terms for those that haven't played Noah, felt really badly done. Ending B felt a lot more interesting because of the highscho delusion.
Now moving to the girls' routes, I really enjoyed them all, but added some details to the original plot that obviously weren't even thought about when the original VN was developed. For example, at the end of Kozue's route (or was it Sena's? Can't remember), we can hear a phone conversation between almost certainly Momose and the cometee of the 300 that directly implies she was an agent. This doesn't fit inside the canon of the original VN. Also, in Yua's route, it is revealed that it was actually Yua who had died in the first new gen incident and then Mia felt guilty and impersonated Yua. It was really cool to know that, but it felt totally wrong that they only tried to add that on Noah because they hadn't come up with it for the first release.

Some other things to say... Let's see, Sena best waifu bar none, really bland OST aside from the track that pops up in sexual delusions, Kozue's slaughterfest in her route was INCREDIBLE...

...Aaaaand can't think of anything else, which probably kinda speaks a lot of how much this VN didn't do for me. Let's hope that Chaos;Child is the giant step up in quality that a succesor to Steins;Gate deserves.

TL;DR Good idea with great build up but extremely dumb ending.

when had the rain begun to fall?

Just amazing it's everything I love in one visual novel but I bet there's tons of people who would hate it, simply put it's a great visual novel that's not for everyone, but if you like murder mystery, otaku culture and unhinged psychological thriller then go for it