Club Penguin was a rich, robust fictional universe which unveiled and placed a spotlight upon the dark realities of the economic flaws within the real world. The game’s financial philosophy was based upon enforcing a strict class divide amongst its players—the bourgeoisie, paid members, and the proletarian, free players. It was through this system that the game was able to so eloquently commentate on the injustices within our own reality, as the bourgeoisie penguins grotesquely flexed their clothing and accessories in the beaks of those who were cold, naked, and covered in pizza grease.
Much like the real world, the game did everything it could to keep the proletarian penguin from ever gaining the riches of their bourgeoisie counterparts, as no matter how many hours one would spend making pizzas or competing in surfing competitions, the player would still find they were unable to access the accessories and furniture which were easily afforded by the ruling class. In essence, this was the very genius of the game as it fought to unmask America itself as the cruel mistress it truly is, and even in death it leaves us to ponder this: We will always be the exploited class until we can rise-up together, lifting our fins in solidarity, and pelting the wealthy with our snowballs. Eat the rich.
Much like the real world, the game did everything it could to keep the proletarian penguin from ever gaining the riches of their bourgeoisie counterparts, as no matter how many hours one would spend making pizzas or competing in surfing competitions, the player would still find they were unable to access the accessories and furniture which were easily afforded by the ruling class. In essence, this was the very genius of the game as it fought to unmask America itself as the cruel mistress it truly is, and even in death it leaves us to ponder this: We will always be the exploited class until we can rise-up together, lifting our fins in solidarity, and pelting the wealthy with our snowballs. Eat the rich.
This game was a rollercoaster of societal acceptance. If you were loved enough as a child to have your parents buy you a membership, man were you COOL. Access to all the in store swag, flexing on the peasants who could only alter their penguin's color and wear the free handouts, unique puffles, turning your igloo in a house from MTV Cribs. BUT if that membership ever expired, you fell off the societal podium into rock bottom. Other members didn't want to be seen with you, friends wouldn't talk to you, your own puffles didn't even love you. Kids who played this were a different breed. Those were the days...
I'm not even kidding when I say that from ages 6 to 10, Club Penguin was a fucking lifestyle. I took days off school to level up on Card Jitsu, we had class-wide discussions on the debut of the fucking orange puffle. I went on those stupid tracker sites to see when Billy Bob of the Penguin Band was online. In one of my most most evil childhood moments, I stole the code off a puffle plushie my friend got for his birthday to use on my account, because I guess cart surfing for those same coins just didn't cut it. I didn't fuck around with my love for Club Penguin, and may it rest in peace.
Man, nostalgia makes this so hard to objectively rate for people. I remember telling my friends to "meet me on Club Penguin after school", giving them a specific time and location so we could find each other. I remember spending ages on the pizza minigame, sledding, doing the PSA/EPF missions, the colour-your-adventure books upstairs in the Ski Lodge, ice fishing...
Then again, when I really think about it, there wasn't much... substance there? Every time I tried to go back to it as a teenager or an adult I couldn't find anything fun to do anymore. It was definitely one of those childhood "you had to be there" kind of games.
The Card-Jitsu game still fucks, though. I'd absolutely play that again.
Then again, when I really think about it, there wasn't much... substance there? Every time I tried to go back to it as a teenager or an adult I couldn't find anything fun to do anymore. It was definitely one of those childhood "you had to be there" kind of games.
The Card-Jitsu game still fucks, though. I'd absolutely play that again.
Penguinando
A gameplay se consistia em um MMO (como Habbo hotel, VR chat e etc...) só que focado exclusivamente para um foco infantil e como antigamente a internet era por modo de falar mais primitiva o jogo se tornou tão famoso que em um certo tempo a Disney comprou o game.
Jogava MUITO em 2012-2015 mas se eu não me engano em 2015 pra frente foi só evento da Disney que sinceramente não tinha nada a ver com o jogo em si, Enquanto escrevi isso me lembrei do evento da operação apagão que era INCRIVEL mas na época eu não era assinante e quando criança queria muito o álbum de cartas mas infelizmente não se tornou realidade por enquanto. 7/10
A gameplay se consistia em um MMO (como Habbo hotel, VR chat e etc...) só que focado exclusivamente para um foco infantil e como antigamente a internet era por modo de falar mais primitiva o jogo se tornou tão famoso que em um certo tempo a Disney comprou o game.
Jogava MUITO em 2012-2015 mas se eu não me engano em 2015 pra frente foi só evento da Disney que sinceramente não tinha nada a ver com o jogo em si, Enquanto escrevi isso me lembrei do evento da operação apagão que era INCRIVEL mas na época eu não era assinante e quando criança queria muito o álbum de cartas mas infelizmente não se tornou realidade por enquanto. 7/10